Fallout New Vegas

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NS97

Uploaded by

NS97

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38 comments

  1. tethersever7
    tethersever7
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    I think the UV map on the wood is incorrect, now that it's visible with the shading fix
  2. nabo4lfe
    nabo4lfe
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    Why wont the author ever write in the description the stats of the guns i dont wanna download something if i dont know if its overpowered and not fitting to vanilla
  3. Azf12
    Azf12
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    Great quality without destroying the original artstyle of the game. Keep it up, man.
  4. SemyonIvanov
    SemyonIvanov
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    Have you ever considered adding a suppressor to this?
  5. OboTheHobo
    OboTheHobo
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    Even at 100 guns, the weapon spread makes this pretty not-great as anything other than an SMG. :/
    1. OboTheHobo
      OboTheHobo
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      I'll mention, though, that the animations, textures, meshes, and everything else are *chef's kiss* perfect. 
    2. NS97
      NS97
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      Yeah. I'll decrease the spread in the next update.
    3. OboTheHobo
      OboTheHobo
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      Great! I look forward to it. Your mods are extremely well done!
  6. WMK0076
    WMK0076
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    amazing mod as always, but have you considered doing a Remington 700 style weapon mod? I know there's already one and the Winchester model 70. But they don't have your touch with your amazing animations.
  7. AngryNeko1
    AngryNeko1
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    oh i see a scope on it. does it have a see through scope or is it like a vanilla fnv scope with the black borders all around?
    1. NS97
      NS97
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      It's a vanilla style scope, unless you use B42 Optics mod.
    2. AngryNeko1
      AngryNeko1
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      i see. thanks for the comment!

      also i was wondering. will you add some more soviet style weapon in your mod like the svd? 
    3. NS97
      NS97
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      Mosin, SKS and SVD are on my list. Can't say when. I have way too much on The List  I'd like to do.
    4. AngryNeko1
      AngryNeko1
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      yoo awesome man. looking forward to them. lots of potential in these mods you made
  8. moddingmaniac74
    moddingmaniac74
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    Love it, really high quality work! Weird to think the FAL is canon in the Fallout games alongside laser rifles and power armor...lol

    One thing I will mention is the weapon spread feels a bit high. Close to medium range it's not super noticeable, but at any kind of distance it really struggles to make hits. Just thought it was worth mentioning. At first I thought I wouldn't like the full auto but it's grown on me, it's slow enough that it's easy to let off single shots and it's pretty brutal at close range. 
    1. NS97
      NS97
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      Thanks. One weapon mod slot is still free. I could add one that decreases spread.
      I personally like my automatic weapons to have just high enough spread to force me to switch weapons for long range shots.
    2. moddingmaniac74
      moddingmaniac74
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      How about a semi-automatic fire control group? Convert the weapon to single-fire, decrease spread and whatnot? Different variants of the FAL had either semi-auto or select-fire trigger groups, so it would make sense in context of the weapon's history. Just a suggestion. 
    3. NS97
      NS97
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      A semi-auto unique variant and the decreased spread mod for the automatic seems like a good solution to me.

      Thinking of giving the unique the scope by default, but modifying it to be a red dot, so I can utilize a Stewies Tweaks alternate sighting node hotkey feature to swap between the dot and the iron sights. Going to keep the regular longer range scope as a weapon mod, of course.

      Thanks for the feedback.
  9. DeAtHPoInT05
    DeAtHPoInT05
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    Personally i am a big fan of the fn fal and your mod is just perfect, thanks my friend
    1. NS97
      NS97
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      Thanks. You're welcome.
  10. domwader
    domwader
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    nice  mod, but what weapons do you plant to make next?
    1. NS97
      NS97
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      Not sure yet, but I'd like some more variety. Leaning towards either a bolt-action rifle or an lmg next.
    2. domwader
      domwader
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      hm, i may  suggest you do the 1915 chauchat