Fallout New Vegas

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Created by

NS97

Uploaded by

NS97

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About this mod

Adds a vanilla-ish SPAS-12 shotgun to the game. Comes with custom first person animations. TTW version available.

Requirements
Permissions and credits
Changelogs
Included in my all-in-one pack

Features
-SPAS-12 shotgun.
-Custom first person animations. (Pump-action by default, semi-auto option in the optional files) This includes:
  • Idle & aim
  • Attack
  • Reload & partial reload
  • Equip & unequip
  • Jam
-Custom pip-boy icon
-B42 Inspect support.

Weapon is added to few vendor, enemy and loot lists. I have also placed one in the wasteland:
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Vault 34 armory and (if using TTW) one inside the Yao Guai den.

Animations preview:
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Version Differences
Non script version
Adds weapon to form and leveled lists by directly editing them.
Changes made by Yukichigai Unofficial Patch are forwarded, thus making it a required file.

Script version
Adds weapon to form and leveled lists via script.
Should be compatible with everything, since it doesn't touch any vanilla records.

Requirements
xNVSE
kNVSE
JIP LN NVSE Plugin
ISControl Enabler


Console Commands for Testing
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SPAS-12:         player.additem xx00186e 1

Replace "xx" with the mod index of the plugin in your load order.

Or alternatively if you have Johnny Guitar NVSE installed:

player.additem nsWeapSPAS12


Credits/Thanks
Xolreys for Animation tutorials to get me started.
Johnson for the rig.
Kormakur for kNVSE and blender plugin.