Fallout New Vegas

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NS97

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NS97

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34 comments

  1. jackhealy
    jackhealy
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    I don't comment often on mods but I truly love this weapon mod, especially when compared to other more 'modern' versions. The animations aren't overblown or over-exaggerated, the texture quality is perfectly in line with the game itself, the sound of it also deserves some praise. Other shotgun mods, and even other SPAS-12 mods, would use more modern crisper sounding firing and reloading sounds where it's all hyper realistic and clanky and clicky. But here it's naturally integrated into the game world. Love it all mate, thank you for your hard work!
    1. NS97
      NS97
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      Thanks.
  2. chakin
    chakin
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    I'm so happy you remembered the button when reloading a SPAS-12. 
  3. PanicManic
    PanicManic
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    Sweet! While I appreciate the semi auto option, after finding one, I notice it still pumps in third person.
    1. NS97
      NS97
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      Yeah. I don't know how to make third person animations, so it stays vanilla.
  4. Coop123
    Coop123
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    Finished a playthouht and didn't found the gun a single time. I used scripted version.
  5. DoomspudRoflcopter
    DoomspudRoflcopter
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    FINALLY! A semi-auto SPAS-12. I am still pissed that the AWO guys blatantly refused to make a semi-auto version of their SPAS and it seems like you're the only mod author who's done it, complete with knvse anims.
  6. EggTheKing
    EggTheKing
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    I love your style of gun mods, they're vanilla flavored and are super neat.
  7. bernardo7809
    bernardo7809
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    Could this mod be available for Fallout 3?
    1. NS97
      NS97
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      Yes. I would have to modify it to use a box magazine, since Fallout 3 doesn't have a fitting reload animation.
  8. CrassMess
    CrassMess
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    Assuming that this uses vanilla texture for the gun would the weapon be affected by high texture mods, like nmc or any other texture mod; or will this weapon be using its own base textures? Would be the same for all your other guns.

    Also, it would be nice if this weapon had a different name that fit the Fallout universe like "police shotgun" or something, instead of its official name.
    1. NS97
      NS97
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      It uses new textures, like most of my FNV mods (Chinese carbine is 1/2 vanilla textures). Only thing that would be affected by texture mods is the shotgun shell.

      You can change the name using FNVEdit.
  9. zayvenu
    zayvenu
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    hey i downloaded the scripted ttw version which npcs have this gun in dc havent come across it yet
    1. NS97
      NS97
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      I made the gun very rare (maybe too rare). On Fallout 3 side of things, high level Talon Company have a chance to spawn with them.
      And it's added to vendors' rare spawn pool at level 15 and up.
    2. zayvenu
      zayvenu
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      any chance of a less rare version for f3 most mods that cover weapons for ttw dont add allot to ttw the vanilla weapons are pretty boring but this looks really good
    3. NS97
      NS97
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      I'll look into it the next time I update my all-in-one pack.
    4. zayvenu
      zayvenu
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      thanks bud awsome 
  10. ContactSupport455
    ContactSupport455
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    Is there a version utilizing vanilla fnv animations? 
    1. NS97
      NS97
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      Delete the AnimGroupOverride folder and it will use vanilla animations.
    2. ContactSupport455
      ContactSupport455
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      Does this also work for other mods
    3. NS97
      NS97
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      Works with any mod that uses kNVSE to add animations.