Fallout New Vegas
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S6S

Uploaded by

Sweet6Shooter

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About this mod

This is a hand-curated overwrite of TTW NPCs to use CFWR weapons in cases where they had specific base-game weapons in their inventories.

Requirements
Permissions and credits
Changelogs
Donations
Overview:
This is a hand-curated overwrite of TTW NPCs to use CFWR weapons in cases where they had specific base-game weapons in their inventories.
Edits are done exclusively by hard edit, and not script. As such, manual patching or use of patches for other mods will be necessary to ensure transfer of all intended changes.

Features:
Many F3 + DLC NPCs will have CFWR weapons instead of their vanilla weapons. This was generally done for NPCs who had specific base-game weapons in their inventories, and less so on NPCs which had leveled weapons from the more general LVLI pools. Often, NPCs have been given more powerful weapons than they had before, in an effort to make named/unique/iconic NPCs tougher to attack and have them exhibit more exotic/unique weaponry.

Inventory/karma tweaks from EDGE/Project Neutrality were held over when relevant. This means that a handful of NPCs have Evil/Neutral/Good karma instead of Very Evil or Very Good, and a few NPCs were given better armor.

Customization:
Absolutely none. Hard edits only baby, tweak it manually if you wanna. Feel free to upload your tweaked file, doesn't matter to me.

Requirements:
JIP LN, xNVSE, Johnny, the usual stuff.
CFWR, obviously.

Installation:
Regular installation. Ensure that this file loads later than CFWR and any patches load later than the main file.
Ensure that this loads later than Project Neutrality if you use it.

Patches:
Fafnir Lite
TTW Redesigned
I don't plan to patch for anything else other than Brave New World.

Compatibility:
Compatible with TTW 3.3
Incompatible with 3.2.2

Questions:
There's a change in the changelog that I'm not seeing!
Check the version number vs the one that's currently available. Listing changes in the main descriptions and changelogs as they happen is the only way you're gonna get thorough info, I'll forget otherwise.
Do I need that bLoadFaceGenHeadEGTFiles setting on?
No.

Upcoming Versions:
I plan to do the NV side and consequentially patch for BNW.
If I ever win the lottery or something like that, I may go through and place the weapons in cells. Don't count on it though.

Permissions:
Do whatever.

Support:
If you'd like to support my modding work or say thanks, feel free to donate via the Nexus or here at Ko-Fi.