Fallout New Vegas

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Created by

NS97

Uploaded by

NS97

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About this mod

Adds an MP 40 submachine gun with custom animations to the game. FNV and TTW version available.

Requirements
Permissions and credits
Changelogs
Features
-Adds an MP 40 submachine gun to the game.
-Custom first person animations. This includes:
  • Idle & aim
  • Attack
  • Reload & partial reload
  • Equip & unequip
  • Jam
-Custom firing sounds. (Four options inside the mod folder)
-Custom pip-boy icons.
-B42 Dropmag and B42 Inspect support.
-A weapon mod:
  • Unfolded Stock. Decreases spread.

You can buy or steal the weapon and the mod from the dino gift shop in Novac and from Flak & Shrapnel in Rivet City, if using a TTW version.




Also, check out TH3CR4PM4N's re-textures  and animations for this mod.

Animations preview:
Spoiler:  
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Firing Sound options:
Spoiler:  
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Version Differences
Non script versions
Adds weapon to form lists by directly editing them.
Changes made by Yukichigai Unofficial Patch are forwarded, thus making it a required file.

Script versions
Adds weapon to form lists via script.
Should be compatible with everything, since it doesn't touch any vanilla records.

Requirements

xNVSE
kNVSE
JIP LN NVSE Plugin
ISControl Enabler
lStewieAl's Tweaks with b Auto Weapon No Firing Delay = 1

Console Commands for Testing
Spoiler:  
Show

MP 40:                      player.additem xx00186e 1

Replace "xx" with the mod index of the plugin in your load order.

Or alternatively if you have Johnny Guitar NVSE installed:

player.additem nsWeapMP40
player.additem nsModUnfoldedStock



Credits/Thanks
Xolreys for Animation tutorials to get me started.
Johnson for the rig.
Kormakur for kNVSE and blender plugin.