Adds completely unnecessary "Phunctionality" between mods that work fine together, it's for immersion or just to prove I can do it to myself. Pic Unrelated
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mc_tammer (user826) | A Tribe of Two PushTheWinButton | Water Overhaul
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hman101 | Drug Synthesizer Qolore7 - tdx73 | MTB Remastered
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Changelogs
Version 1
Initial upload of Tribe of Two/Water and MTB Remasterd/Drug Synth
Listen, I make a lot of stupid patches that aren't strictly "necessary", which is to say they are most likely a waste of space in my load order. But if you find yourself in need of pointless esp files that might add minor immersion or quality of life improvements, here you go.
Drug Synthesizer - Reloading Bench for Chems & Mobile Truck Base Remastered
If you aren't cooking chems in the back of a van, what are you even doing with your life? The thing is probably filled with enough gunpowder, military grade explosives, and alcohol to demolish a Vault-Tec grade vault, so, honestly, what's a little toxic fumes?
Simply adds a chemistry set on top of the file cabinets in the crafting nook. [Mandatory Breaking Bad Reference goes HERE]
Authors Note: Watch Breaking Bad, so I can make a Breaking Bad joke...
A Tribe of Two - An Orphaned Baby Companion & Water Overhaul
Does the baby eat the bottle? That can't be good for Jezebel (I named her Jezebel)
Returns empty bottles to the player when a bottle is used in cleaning, and when feeding her brahmin milk. Reuse, reduce, recycle.
Install with mod manager or drop in New Vegas data folder, I'm sure you'll figure it out