Fallout New Vegas
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hman101

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hman101

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About this mod

Adds the Drug Synthesizer, a reloading bench for chems. You can use it to breakdown chems you don't use into compounds that can be "re-synthesized" or crafted into new chems. The mod also includes a few new drugs that can be crafted.

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This mod was made with the idea of breaking down chems you don't use so you can craft the chems you need. For example, you could break down Med-X and Psycho into compounds that can then be used to craft  Slasher. It's a pretty simple idea: a reloading bench for chems.

There are three version to choose from. Only use ONE.
-New Vegas version: Use this if you are only using New Vegas. It adds a drug synthesizer in the kitchen of the Lucky 38 Presidential Suite Kitchen
-TTW version: Use this if you are using TTW. It adds a drug synthesizer in the kitchen of the Lucky 38 Presidential Suite Kitchen and changes My First Laboratory into  a Drug Synthesizer
-Rebuild the Capital: If you are using my other mod "Rebuild the Capital," download this version. It adds a drug synthesizer in the kitchen of the Lucky 38 Presidential Suite Kitchen and changes My First Laboratory into  a Drug Synthesizer.

If you want to replace all static chemistry sets in the game with the Drug Synthesizer crafting station, then download the correct replacer esp in the optional files. It requires the matching main file to work. Thanks to vanionchist for the idea.

The compounds that you receive from breaking down drugs represent an attribute of SPECIAL:
- Brawnoids = Strength
- Zanahoria = Perception
- Staminoma  = Endurance
- Charmagra = Charisma
- Nu-Nootropics = Intelligence
- Reflexum = Agility
- Favorabis = Luck

So when a drug like Mentats is broken down, you will gain the compounds of Charmagra, Nu-Nootropics, and Zanahoria which represent which attributes Mentats boosts. If you want to craft Mentats, you will need these same compounds which can be yielded from other drugs that boost their corresponding SPECIAL attribute.

Additionally, some drugs yield and require:
- Renovamen = A compound found in drugs that heal like Stimpaks
- Chernoboidine = A compound found in drugs that reduce radiation like Rad-X or Radaway
- Tht-Spcl-Kck = A misc. addictive substance found in drugs like Jet or Psycho

Lastly, you will need the psychical components of each drug in order to craft them:
- Empty Syringe = Needed for drugs that use needles like Med-X or Slasher (A Vanilla Item)
- Empty Inhaler = Needed for drugs like Jet or Turbo
- Empty Bag = Needed for drugs like Rad-Away or Blood Packs
- Sterilized Bottle = Needed for pill drugs like Rad-X or Buffout (Can be crafted with bottles like Nuka Cola or beer)

The Drug Synthesizer crafting station uses your medicine skill for the requirements to craft each drug.

This mod also adds a few drugs:
- Blood Pack Kit = Not really a drug but an aid item that creates a blood pack at the cost of a little health
- Voodoo = An Inhaler drug that increases Luck and Agility at the cost of Intelligence
- Mint Breath = An Inhaler drug that increases Charisma and Luck at the cost of Strength
- Brain Blast = An Inhaler drug that increases Intelligence and Perception at the cost of Endurance
- Rad-B-Gone = A needle version of Rad-Away that reduces rad levels at the cost of Agility
- Whale Lung = An Inhaler drug that provides water breathing at the expense of Strength

Oh and yes, I am aware the names for the compounds are a bit silly. I could have tried to find real life names like "Steroids" or "Opioids," but I'm no chemist.

===My Other Mods===
Rebuild the Capital for TTW
The Mojave Stock Exchange