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Activity logs
This page was last updated on 01 March 2024, 12:48PM
- Changelogs
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Version 2.3
- Nerfed the Wattz EPD 500's attack speed multiplier (0.75 -> 0.55)
- Nerfed the Wattz EPD 500's durability (600 -> 50)
- These changes were made because it is too damn strong for even the worst melee character and barely it degraded even during frequent usage. It should not have the ability to knockout an entire room with ease, but alas it does, and it still does! It will just break more often now.
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Version 2.2
- Added the Wattz 500 EPD Taser. Can be purchase and found.
- Added HalluciGen PsykoNap Mines and Grenades. Can be purchased and found.
- Added aforementioned to form lists, leveled lists, and specific NPCs via nvse scripting to avoid conflicts.
- Added 3 new sections to the MCM to allow for further customization of Fatigue Overhaul.
- 1: Subjugation - Added an option to require targets to have a desired health % before capture.
- 2: Current Weapon - Make your current weapon non-lethal and set it's base fatigue dam. output.
- 3: All Weapons - Adjust the fatigue dam. output values of any weapon of your choosing, so long as they've already been made non-lethal.
- Changed around this mod's file paths for a cleaner workspace, mainly did this for me. You'll probably have duplicate files now, sorry :(
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Version 2.1
- Added the "Heal" option to the Interactive Knockout Menu
- Added an option to disable Teammate Non-Lethal Weapon switch to MCM/.ini
- Revised and cleaned the Teammate Non-Lethal Script. They will now use the best Non-Lethal weapon in their inventory if they possess one, if not, they'll use the generic non-playable ones.
- Revised the menu script associated with the Restrain menu. This change isn't noticeable to the player, but makes future updates to restraining dynamic and simple.
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Version 2.0
- Removed edits to Bean Bag Rounds, will touch on in the future.
- Added Slumber, a poison that can be applied to weapons (and arrows) that does a great amount of Fatigue damage over the course of 10 seconds.
- Added Slumber Apples, much like Oblivion's Poisoned Apples. Except these ones knock people out.
- Added Handcuffs, they can be found in jails, sex dungeons, etc.
- Updated all EditorIDs because I'm anal and hate starting everything with "qqq"
- Updated Teammate Non-Lethal script, added a line of code that should stop followers from having a million non-lethal weapons
- Updated Interactive Menu option names, added enslavement functionality for Subjugation (https://www.nexusmods.com/newvegas/mods/82597/)
- Added 5.56mm Tranquilizer Rounds, they can be found, purchased, or crafted
- The Interactive Knockout Menu can now be deployed on enemies rendered Paralyzed
- Made a few other changes, if I remember what they were I'll post them here.
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Version 1.6
- 1. Leather Belts can be used to bind foes (leather belts will be used before duct tape, if the player has both).
- 2. Ammo values have been adjusted. Cost-wise, they are a lot closer to their caliber's other special ammunition variants.
- 3. Ammo damage (fatigue) has been nerfed as well:
- 3a. .308 (50 -> 35)
- 3b. .22LR (15 -> 10)
- 3c. MFC (45 -> 20)
- 3d. SEC (30 -> 15)
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Version 1.5
- Thou Shalt Not Kill has been redone (check description).
- Dishonored has been redone (check description)
- .22LR Tranquilizer rounds have been added. They can be purchased or crafted
- Compatibility for any weapon mod (check the description)
- Added a Sneak Attack Multiplier. The multiplier itself can be adjusted in the MCM
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Version 1.4
- NPCs can now be tied up with duct tape.
- Tied-up NPCs will remain tied up for a specified amount of time (read the description for info about how time is calculated).
- Tied-up NPCs yield a 100% successful loot rate if the player has Kenshi Looting enabled.
- NPCs will no longer have their eyes opened when knocked out. They shouldn't bark combat lines either.
- Followers should no longer attack knocked enemies, even if they are set to be aggressive.
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Version 1.3
- Followers will use Fatigue-based weapons when the player switches to them.
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Version 1.2
- Fixed console spam while interacting with downed creatures
- Comapnions won't target foes if Pacify/Flee is enabled
- Awaking entities that aren't fleeing will attack their last known attacker
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Version 1.1
- Fixed Ammo doing crazy damage
- Added Ammo crafting recipes
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Version 1.0
- New/Updated Weapons
- Fatigue Damage is calculated via formula
- MCM Support
- Interactive Knockout Menu
- Other Changes/Addons
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- Author's activity
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March 2024
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01 Mar 2024, 12:48PM | Action by: StealthDick
Attribute change
'Description changed.'
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01 Mar 2024, 12:47PM | Action by: StealthDick
Attribute change
'Description changed.'
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01 Mar 2024, 12:43PM | Action by: StealthDick
Attribute change
'Description changed.'
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01 Mar 2024, 12:38PM | Action by: StealthDick
Attribute change
'Description changed.'
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01 Mar 2024, 12:27PM | Action by: StealthDick
Changelog added
'Change log added for version 2.3'
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01 Mar 2024, 12:23PM | Action by: StealthDick
File added
'SD_Fatigue [version 2.3]'
November 2023
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05 Nov 2023, 1:48AM | Action by: StealthDick
Attribute change
'Description changed.'
October 2023
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30 Oct 2023, 4:10PM | Action by: StealthDick
Attribute change
'Description changed.'
August 2023
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23 Aug 2023, 9:24AM | Action by: StealthDick
Attribute change
'Description changed.'
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23 Aug 2023, 8:35AM | Action by: StealthDick
Attribute change
'Description changed.'
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23 Aug 2023, 8:35AM | Action by: StealthDick
Attribute change
'Description changed.'
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23 Aug 2023, 7:30AM | Action by: StealthDick
Changelog added
'Change log added for version 0.2.2'
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23 Aug 2023, 7:28AM | Action by: StealthDick
File added
'SD_Fatigue [version 0.2.2]'
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23 Aug 2023, 7:12AM | Action by: StealthDick
Attribute change
'Description changed.'
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23 Aug 2023, 6:45AM | Action by: StealthDick
Mod image added
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23 Aug 2023, 6:45AM | Action by: StealthDick
Mod image added
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23 Aug 2023, 6:44AM | Action by: StealthDick
Mod image added
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23 Aug 2023, 6:44AM | Action by: StealthDick
Mod image added
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23 Aug 2023, 6:43AM | Action by: StealthDick
Mod image added
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23 Aug 2023, 6:43AM | Action by: StealthDick
Mod image added
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- Mod page activity
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April 2024
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26 Apr 2024, 4:56AM | Action by: jwokin
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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26 Apr 2024, 1:52AM | Action by: Gremory139
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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25 Apr 2024, 9:55PM | Action by: AlfredoGarbanzo
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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25 Apr 2024, 6:39AM | Action by: Robomonkey
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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25 Apr 2024, 3:37AM | Action by: Omegayin
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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25 Apr 2024, 2:12AM | Action by: Gasman6669
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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25 Apr 2024, 12:40AM | Action by: MaskedBrute
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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25 Apr 2024, 12:07AM | Action by: Healz4Life
Endorsed
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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24 Apr 2024, 10:01PM | Action by: Proceedwcaution516
Endorsed
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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24 Apr 2024, 6:27AM | Action by: DoomSayers322
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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24 Apr 2024, 4:28AM | Action by: GlitchMaker
Endorsed
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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24 Apr 2024, 2:23AM | Action by: raingayaf
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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24 Apr 2024, 12:06AM | Action by: markdf
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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23 Apr 2024, 7:25PM | Action by: 7heRedKnight
Endorsed
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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22 Apr 2024, 8:49PM | Action by: Wackojacko638
Untracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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22 Apr 2024, 7:26PM | Action by: DustyEight
Endorsed
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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22 Apr 2024, 3:43PM | Action by: feanor27
Endorsed
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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21 Apr 2024, 9:31PM | Action by: Legolad2k2
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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21 Apr 2024, 7:06PM | Action by: GrizzlyMilitary
Tracked
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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21 Apr 2024, 6:36PM | Action by: MorphyVA
Endorsed
'Fatigue Overhaul - Non-Lethal and Pacifism Redone'
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