Unknown. I've never had issues with it personally since I used it, but it's probably safe to assume all mods that don't explicitly say so are not compatible.
So, I started a game with the original Animated Cigarettes mod that this is a replacer for, but I realized it didn't work with AidUI, so I switched over to this version of the mod and my lighter is gone from my inventory. Is there any way for the lighter to get added to the leveled lists so we can find it again if we ever lose it?
It should add you a new lighter to your inventory. If not, try on a clean save (save your game without any animated cig mod, quit the game, enable the new mod, launch the game)
I tried that as well, no dice. Thankfully it was a new save anyway so I'll probably just start fresh from Doc Mitchell's and hopefully that will fix the issue.
Experiencing an odd issue where the game randomly started ignoring the .ini file. I changed the cigarette duration to 360 (6 minutes, about the average time it takes in real life) which worked for awhile, but now it just lasts the default 2 minutes. I even tried changing it to 5 seconds to be sure I wasn't just imagining things and sure enough, it lasted 2 minutes.
Are you sure the ini file is not overwritten by something else? I don't think so, but maybe an older instalation or the overwrite folder from mod organizer?
Thx so much for this mod! This is a stupid a f question but, is it possible to make this cool little mod compatible with Light Up and Smoke Those Cigarettes? I like the whole crafting and buff side of that mod and would be cool to have it work with the animations of this one. Thx so much again!
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Thankfully it was a new save anyway so I'll probably just start fresh from Doc Mitchell's and hopefully that will fix the issue.
[ModList]
bAnimatedCigarettesLite=1
[Animated Cigarettes Lite]
iModIndex=53
iAddiction=-1
bRollCigs=0
I tried deleting it as well as tacking iCigLength=360 to the end of it when it came back. Neither worked.