These look great but for some reason my pipboy uses the (shitty imo) worldmap texture "wasteland_nv_2048_no_map.dds" for the New Vegas world map background. Anyone know how to get TTW to use these worldmap texutres?
Just to be clear, this isn't an issue with this mod, it's an existing issue with my setup that prevent me from using this mod.
Same issue with the Fallout 3 Wasteland Worldmap, and it was because there are two textures for the map, one called "wasteland_1024_no_map.dds" and the other "wasteland_2048_no_map.dds'" . I only had one named. Copying the file and renaming it so both names exists fixed this for me.
Nice. Gotta admit, there are many of these already but this one here actually looks really good and better than others. Upscaling AIs really have come far. I remember years ago they still caused errors or bugs, especially with little writing on the loading screens but yours do not seem to have this problem. Did you only upscale or also edit everything with Photoshop, etc?
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Just to be clear, this isn't an issue with this mod, it's an existing issue with my setup that prevent me from using this mod.