This page was last updated on 15 April 2022, 10:19PM
Changelogs
Version 2.0
Remade from scratch to remove dependencies on mods I had active while developing.
Messages informing the player that the vending machines are empty or the player has no pre-war money have been modified to be corner messages. The original framework still exists for those that want to tick "message box" in the relevant messages in GECK (look for NVxAnimVendingMachineMessageEMPTY, NVxAnimVendingMachineMessageNOMONEY, NVxAnimVendingMachineMessageNOTENOUGH, & NVxSSAnimVendingMachineMessageEMPTY).
Reduced depletion counts across all versions by 1. 2 & 3 bottles felt better for low stock than 3 & 4.
Version 1.2
Introduced balancing tweaks in the form of new "flavors." Three versions of the plugin now exist, each one has had its script modified to affect how many bottles a vending machine can produce.
Version 1.1
Fixed an issue where the "out of stock" message would show as a corner message, rather than a full window.