Fallout New Vegas
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Hitman - Vusualcore

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Sigerious

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45 comments

  1. PeaceDuke1
    PeaceDuke1
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    It looks like I noticed some bug, the animation of movement from 1 person with damaged legs accelerates the character.
    1. LoneDude
      LoneDude
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      I think that's a problem with Hitman's locomotion itself, not this mod in particular.
    2. Asterra
      Asterra
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      All the day to day locomotion makes the first person camera wobble, like the camera is tied to the player's head.  Maybe that was intended, but I would hope for a version that keeps the camera steady, like normal.
    3. Sigerious
      Sigerious
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      Blender is free, you can do your own locomotion 
    4. OswaldMrOswald
      OswaldMrOswald
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      Is there anyway to circumvent this? I'm trying to figure out a way to stop it.
    5. LittleJOOJ
      LittleJOOJ
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      You can use "Blended Locomotion - Alternate Crippled Locomotion" from Blended Locomotion on top of Frozens Hitman Locomotion to fix this
  2. ajolauda
    ajolauda
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    For some reason the jumpin animation didn"t work. The weapon just suddenly freeze when jumping. Any idea what might cause it?
    1. Sigerious
      Sigerious
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      Sad...
    2. Halburt
      Halburt
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      Tools belong in the Tool-Box, Sigerious. 
    3. Sigerious
      Sigerious
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      wut
  3. Catwithabowl
    Catwithabowl
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    What Pipboy mod are you using
    1. savetheturtles
      savetheturtles
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      doesn't look like he is using a pip-boy mod but I could be wrong. In that case it's likely the PipBoy 3000 Remastered. If you were wondering about the watch, then it's the B42 Wristwatch.
  4. savetheturtles
    savetheturtles
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    I'm not seeing Hitman's sneak locomotion, only the vanilla lack thereof 
  5. Ownednoob343
    Ownednoob343
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    How did you get the rifle to move to follow the camera in the video?
    1. AngelOfFortune
      AngelOfFortune
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      Hey! Found this comment much later on, but they're using B42 Weapon Inertia to achieve that affect. Hope this helps! :)
  6. aediH
    aediH
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    No requirements at all!
  7. nkorea
    nkorea
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    where can I find the trains in this mod?
    1. TheLastTrueSausage
      TheLastTrueSausage
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      Hahah
  8. paddydoodlexx9
    paddydoodlexx9
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    could you make a katana anim
  9. VWgolfR1
    VWgolfR1
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    Hello! It looks like I discovered an incompatibility of this locomotion bundle with some of Hitman's animations.
    As you can see in the linked video below, the iron sights animations on the weapons shown don't work as intended while the PC is moving in the standing position. At first I didn't think it was due to the locomotion, but after replacing this one with Hitman's standalone locomotion mod in the anim. folders of the affected weapons, the problem disappeared.

    Video

    1. Sigerious
      Sigerious
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      Problem with bone priorities, will fix it next update (when hitman will update his loco)
    2. VWgolfR1
      VWgolfR1
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      Just tried today's update, still the same. Once again no problems with Hitman's version..
    3. Sigerious
      Sigerious
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      Sorry but that's the problem with priorities. Hitman's IS control (block that responds for fancy shooting in iron sights) has 0 priority, which is overwritten by Frozen's 55 priority in locomotion. You can fix it by yourself in nifscope
    4. VWgolfR1
      VWgolfR1
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      Thank you once again for being helpful in these matters. Best of luck!
    5. hitman47101
      hitman47101
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      Feel free to include edited copies of the anims from my season packs where this is a problem here, if that helps.

      Edit: Actually would be better if I updated them with higher priorities myself, now that I think about it.
    6. Sigerious
      Sigerious
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      yep, that would be nice!
  10. CoMastah
    CoMastah
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    Hitman just updated his Locomotion with cool Power Armor Locomotion
    Can't wait this to be updated too