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Changelogs
Version 1.3
Added some lockpicks to the starting container
Increased the chances an alien gun will spawn in the starting container
Added some Rivet City security armor to the starting container for those who don't want to kill the guard and run around nekkid
Made the starting container a quest item so Eddorsul's Unfound Loot doesn't touch the container contents
Version 1.2
Fixed quest object not being updated so you can actually play the DLC (ups)
Version 1.1
Removed objective to retrieve your gear from Out of This World
Hardcore Zeta
Moves your gear container to after the space walk, which makes Zeta more challenging and encourages exploration and using the equipment you find. I believe this was the original intent of the developers, but felt it was too much of a change to put in TTW proper.