This page was last updated on 29 March 2024, 9:26PM
Changelogs
Version 5.04
Fixed infinite xp exploit
Version 5.03
Added safeguard to prevent enabling of merchants when they shouldn't be, even though it didn't make any sense that they would get enabled early Touched up the navmesh outside the front of the town slightly, hopefully helping with the super mutants getting snagged on stuff
Version 5.02
Removed dirty edit to sink in police hq Fixed print lines and merchant enabling quest being wonky
Version 5
Moved player home's radio, added new shelf for it, moved painting, fixed a leaning idle position being inside a container, added more lighting to bedroom Made rat flood karma penalty more dynamic and severe Fixed mutfruit return
Version 2update
Fixed collision plane where it didn't need to be, added another couple containers in the house