Just wondering, once you're done making all the reimaged mods, could you make a single compliation mod for them? It would be easier for a lot of modders, as it would use less esp slots.
Not likely. As you may have already noticed after posting, most of my reimage mods are just simple mesh replacer that do not have any esp. The ones that have esp are very situational in most cases depends on users' load order/preference. Also. I have already received some requests to be able to remove certain outfit from as small as a pack of 3 due to personal preference. So at most I would suggest is that you take an hour or two to learn how to merge esps with Merge Plugins if your are closing in the limit. There are plenty of tutorials available about how to use it I personally prefer GamerPoets?' version.
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Well, I found that ghoul, as your description, but I have tried to kill him,steal from him or give him 1 cap over and over again, but it didn't work, I'm very curious about what do you mean "get" in your description. Would you please describe it more specifically?
Sure thing, I probably oversimplied in the "how to" section since this is a vanilla outfit so I assume ppls may search it up from wiki or other similar source. Anyway, long story short, the asset of this outfit is in the game but the implementation is cut from the final version of the game. You need to install an "uncut" mod to restore the associated quest back to the game so you can get the outfit legitimately. Also some stuff to read wiki, reddit regarding how to get the hat of this outfit.
what's interesting is that while the suit is not obtainable in game by legitimate means (and some would consider mods an illegitimate form of obtaining the suit same as console commands) the hat IS (despite the fact the quest was cut) and can be obtained by paying for exactly 11 tips and then killing rotface
Looks good, but a few minor issues worth looking into. The mesh is really buggy around the upper legs/crotch, and one of the suit's buttons is half on, half off the lower seam. Looks great though!
Maybe, next on my to do list is general oliver's uniform, I will take a look at the king's suit but overall it all depends on if i got the inspriation though.
Yep. I also don't usually do a mod unless I'm inspired to do it (i.e. it's almost always something I'll use myself). But if I had any say in this, my vote would be to prioritize the outfits the player is guaranteed to see/use in a normal playthrough, and on down. Then again, that suggestion only makes sense if the end goal is to actually do most of the vanilla outfits.
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Nicely done!