Fallout New Vegas

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jkruse05 - RadioAM

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RadioAM

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36 comments

  1. CapJoker
    CapJoker
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    needs better gunshot sound, like the eve plasma/lazer sounds or something like that. maybe even the Murdelizer sounds with the beam trails and disintegration on crit  from https://www.nexusmods.com/newvegas/mods/40035 (edit: i did it myself with fnv edit and used EVE AER4 prototype sounds and purple beams)
  2. nicolaec99
    nicolaec99
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    Looks a little like a hair dryer made into a weapon lol
    1. RadioAM
      RadioAM
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      I wouldn't point this at your head 
  3. wasdwasd12
    wasdwasd12
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    Hey man can we get some Changes....the gun is being shown as a small guns weapon and the err....sound effects use the 10mm firing noise??
    1. RadioAM
      RadioAM
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      any sounds you recommend? 
    2. PrinceOfPomp
      PrinceOfPomp
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      Maybe a pitch-shifted version of the gauss rifle's SFX?
  4. Meatballis1
    Meatballis1
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    are these files using 1k or 2k textures?
  5. teseo5544
    teseo5544
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    What mod do you use to add icons to the Pip-boy?
    1. RadioAM
      RadioAM
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      My apologies. Do you mean they arnt showing up?

      or how I made the icons? Cuz i drew them
    2. teseo5544
      teseo5544
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      the icons to the left of the weapon names
    3. RadioAM
      RadioAM
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      https://www.nexusmods.com/newvegas/mods/74358
    4. teseo5544
      teseo5544
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      thanks my good man/woman 
  6. oolongdao
    oolongdao
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    why is it guns instead of energy?
  7. scotty023
    scotty023
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    Dont know if this is a bug or something on my part, but when i go into vats it does no damage.
    1. deleted112513883
      deleted112513883
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      hmm I seem to damage in vats but the shots in Vats seem to explode in front of the player sometimes.. might seem to be why. Ill tweak some things and try and make fix this. Thanks for telling me.
    2. scotty023
      scotty023
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      yeah thats what happens the bullets always seem to explode in my face when in vats, but just using it out of vats works just fine 
    3. deleted112513883
      deleted112513883
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      So heres something wonky. So becausw the projectile has collision and its set to hit scan, its hitting the projectile when its shot sometimes. Can happen outsideof VATS to. I'm gonna have an update for this after this Holiday.

      E* So the problem wasnt I theorized before. Rather I just set the projectile up wrong.
  8. GhostNinjaGuy
    GhostNinjaGuy
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    Dude this is a sick gun
    What is the armor with the male character?
  9. NutnOff
    NutnOff
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    congrats on Hot Mods :D
    1. deleted112513883
      deleted112513883
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      Thank you king!
  10. IllusiveMan196
    IllusiveMan196
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    So just to confirm: YUP version is for those of us who use it (pretty much everyone), right? Also YUP itself updated like two days after your mod release.

    Hairdryer... well, it looks like it. FNV version could be a bit less shiny though to blend into the general washed out aesthetic of it all. Oh and also sand, too much sand. Blend into the sand I mean.
    1. deleted112513883
      deleted112513883
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      Unless the the gauss impact script has changed the yup version should work fine. 

      And imo this version isnt as shiny as the fo4 version.