Damn, I really want to use this for the vanilla game without using CFWR. Can you make a separate script or esp for that? The reason I'm not using CFWR because it bloated the guns list in my game right now with Millenia stuff and others..
oh btw, could a similar mod that sets the Classic fallout arsenal G11E to use the 4.7mm caseless from CFWR for anyone who uses that mod happen? at least until CFWR gets it's own G11E *wink* *wink* https://www.nexusmods.com/newvegas/mods/63380
Sure https://www.nexusmods.com/newvegas/mods/74585/ I have no desire to ask Webb about a G11e in CFWR though, he's a busy guy and I'm sure he'd have set one up if he'd been inclined to.
quick question, is this compatible with classic fallout replacer pack? as that rebalances and remodels the gauss rifle to function like their classic counterpart (mag-fed, un-scoped, semi-auto, etc.) but keeps the ammo as microfusion cells.
If it's replacing the base game gauss weapons, yeah, it's compatible. EDIT: Oh wait, are you asking if this works with the replacers instead of the CFWR main file? No, it doesn't. The ammo comes from that plugin, so you need it for this file to work. If you're using both CFWR and the replacers, it'll work fine.
Yeah, I meant if there wouldn't be any issues if i had the replacers *ALONG* with CFWR. Thanks anyways, since the inconsistent ammo would have been really annoying.
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https://www.nexusmods.com/newvegas/mods/74585/
I have no desire to ask Webb about a G11e in CFWR though, he's a busy guy and I'm sure he'd have set one up if he'd been inclined to.
And does this change the various Gauss rifles to now use the Guns Skill instead of Energy Weapons Skill?
It doesn't touch the skill types.
EDIT: Oh wait, are you asking if this works with the replacers instead of the CFWR main file? No, it doesn't. The ammo comes from that plugin, so you need it for this file to work.
If you're using both CFWR and the replacers, it'll work fine.