Love this gun for messing around but in third person the gun model is in two pieces with the barrels floating in front of the character's hands. It looks fine in first person. I have all the required mods too I just wonder if there's any fix for that. Plus obligatory where gun stock meme
love the patial reload ,model is ok,only double barrel elephant gun here buut......no stock...unacceptable esp for elephant gun,please fix asap,when u find time
okay so i just wanted to say a few things, most are good, one not so much, and hopefully its just me and not the gun... 1: thank you so much for adding a real mans rifle. i can finally feel safe walking the streets of Freeside. 2: where's the hollow points and brass solids (AP rounds)?? ;-; or even better, a mythical explosive round... >:) 3: if you could find someone to help integrate this into level lists and vendor lists, as well as the ammo types, that would be absolutely badass. 4: last but not least, my one and only issue...this gun shoots insanely high in first person, whether you're hip firing a deathclaw on the run or trying to aim at a freeside thug that picked the wrong day to wake up, this thing fires about a foot or higher up than where you're aiming (at roughly 10-15 meters). in third person, its sighted perfectly, i took a deathclaws head clean off its shoulders and sent it into the mothers den from over 100 meters away in third person, but first person feels like the barrel is curved upwards because i have to be almost choking my target with the barrel to hit them or aiming at their crotch in order take a shot at any distance. aside from my issue, which could honestly be an issue on my part that i just dont know how to fix, this is an absolutely amazing gun. remember that Marty Robins song? yeah, the Ranger with the Big Iron got his torso completely vaporized by the Courier with the .700 nitro on his hip.
I love the mod so far but I have encountered 2 issues-
1. The ammo has a simple typing error and says "expresss" 2. The texture of around just the middle part the weapon disappears (basically the whole trigger group) in third person, but not when the model is dropped. Possibly an incompatibility with enhanced camera? This doesn't affect any other weapon mod I have. The model appears complete when equipped in a holstered position, but that section permanently disappears if it is drawn, regardless of if it is holstered again or not.
Thanks for the feedback! Unfortunately, I am working on other projects and cannot fix much right now. However, I will probably do something about them in the near future.
18 comments
1: thank you so much for adding a real mans rifle. i can finally feel safe walking the streets of Freeside.
2: where's the hollow points and brass solids (AP rounds)?? ;-; or even better, a mythical explosive round... >:)
3: if you could find someone to help integrate this into level lists and vendor lists, as well as the ammo types, that would be absolutely badass.
4: last but not least, my one and only issue...this gun shoots insanely high in first person, whether you're hip firing a deathclaw on the run or trying to aim at a freeside thug that picked the wrong day to wake up, this thing fires about a foot or higher up than where you're aiming (at roughly 10-15 meters). in third person, its sighted perfectly, i took a deathclaws head clean off its shoulders and sent it into the mothers den from over 100 meters away in third person, but first person feels like the barrel is curved upwards because i have to be almost choking my target with the barrel to hit them or aiming at their crotch in order take a shot at any distance.
aside from my issue, which could honestly be an issue on my part that i just dont know how to fix, this is an absolutely amazing gun. remember that Marty Robins song? yeah, the Ranger with the Big Iron got his torso completely vaporized by the Courier with the .700 nitro on his hip.
1. The ammo has a simple typing error and says "expresss"
2. The texture of around just the middle part the weapon disappears (basically the whole trigger group) in third person, but not when the model is dropped. Possibly an incompatibility with enhanced camera? This doesn't affect any other weapon mod I have. The model appears complete when equipped in a holstered position, but that section permanently disappears if it is drawn, regardless of if it is holstered again or not.
EDIT: SCRIPTS: Script 'ElephantGunScript', line 11: failed to evaluate expression.
script 'Expression Error: SYNTAX' (00000000).
script 'Expression Error: SYNTAX' (27000DBE).