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- Sweet Consumables
Sweet Consumables
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Version15.08
- Download:
- Manual
File information
Last updated
Original upload
Created by
S6SUploaded by
Sweet6ShooterVirus scan
Tags for this mod
Activity logs
This page was last updated on 19 February 2024, 8:08PM
- Changelogs
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Version 15.09
- Added extra functions to stealth boys
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Version 15.08
- Reduced config survival duration mult
Fixed wine rad removal not being properly tied to the config option
Removed rad restoration from rum and nuka
Fixed battle brew rad restoration not being properly tied to the config option
Added doubled rate of rad restoration with fast metabolism
Added scripted change to lead belly perk description to specify amelioration of special penalties for raw meat
Changed ant nog sound to one that makes sense
Fixed comprehension and retention incorrect condition on true police stories
- Reduced config survival duration mult
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Version 15.07
- Reduced glowing mushroom nonplayer healing
Added ice cold nuka cola and boiled water recipes
Added breakdown recipes for various misc items
Added overwrite to reduce efficiency of mass purified water
Removed dehydration from cram
Reduced odds of finding stingers
Removed bonus starvation restoration with lead belly from raw meats
Boosted limb healing by stimpaks at high health percentage
Fixed super stimpak limb healing being at 1.0 instead of 0.9
- Reduced glowing mushroom nonplayer healing
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Version 15.06
- Increased requirement for crafting healing powder, switched it to survival
Changed nightstalker squeezins recipe
Reduced req. for bighorner steak
Increased starvation restoration for gecko kebab
Fixed milsurp review max effect when guns is turned on
- Increased requirement for crafting healing powder, switched it to survival
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Version 15.05
- Added custom icon by Zealotlee for the stingers!
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Version 15.04
- Added a recipe for the bitter drink, super stimpak, desert salad, body parts,
Fixed issue with rocket permanently damaging perception
- Added a recipe for the bitter drink, super stimpak, desert salad, body parts,
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Version 15.03
- Removed food flags from alcohol
Added fixed json for ySI sorting of stingers, thanks to Conzo
- Removed food flags from alcohol
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Version 15.02
- Removed radiation stage overwrites cause I can't remember why they were in here
Added a script safeguard for a rare error
- Removed radiation stage overwrites cause I can't remember why they were in here
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Version 15.01
- Changed fiend stew back to regular non-cannibal food cause I apparently never looked into how it was crafted lol
Fixed survival healing occurring with needs values that they shouldn't have
Fixed atomic cocktail healing being way too long
- Changed fiend stew back to regular non-cannibal food cause I apparently never looked into how it was crafted lol
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Version 15
- Added overwrite for TTW intelligence bobblehead to match removal of effect on magazines
Added a config toggle for milsurp review and police stories effects
Clamped configurable values for prudence
Fixed a circumstance where configurable values could revert if a save from before the values were altered is loaded after loading a later save first
Renamed plugin and config ini
Fixed a couple items having the wrong pickup sounds
- Added overwrite for TTW intelligence bobblehead to match removal of effect on magazines
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Version 14.13
- Fixed hydra and disparity between nuka and ice cold nuka benefits
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Version 14.12
- Revised ISControl compatibility to work properly
Added ySI patch for stingers
- Revised ISControl compatibility to work properly
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Version 14.11
- Fixed stingers being marked as food item, changed their icon to the alcohol one instead of food
- Fixed stingers being marked as food item, changed their icon to the alcohol one instead of food
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Version 14.1
- Removed unneccesary chem perks conditions
Altered most dehydration penalties to be instant
Nerfed jet AP restoration a bit
Changed buffout hunger penalty to be smaller for longer
Enhanced length or severity of jet needs penalties
Removed medx dehydration penalty, changed sleep penalty to instant
Added AP restoration to ultrajet, increased umon time and severity, doubled AP bonus, altered sleep dep penalty
Lengthened rebound sleep penalty
Added head damage over time to turbo
Fixed dixon's jet stats bein all over the place
Boosted slasher duration, added starvation penalty
Buffed rocket
Altered ghost sight penalties, reduced weight
Changed fire ant nectar back to +2 AGI
Fixed stinger sound playing at full volume when any npc used it
- Removed unneccesary chem perks conditions
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Version 14.01
- Added missing assets I forgot to pack
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Version 14
- Nerfed alcohol special boosts to +1 on average, altered what each one does
Removed double beer dehydration
Increased alcohol dehydration amounts
Reduced party hard to one rank, since most alcohol only reduces special by 1
Reduced addiction chance of dixon's stuff to ~ 6x normal
Fixed irradiated alcohol having extra bonuses
Added addiction to atomic cocktail
Fixed instances of alcohol's non-intelligence debuffs being ameliorated by whiskey rose
Changed surgical tubing weight to .1
Added CPI icon for soda sommelier
Placed stingers in the world, GNR has one of each
Changed water source dehydration restoration amounts
Added slight rad healing to pure water
Altered change to steady spread to stop issue with ISControl Enabler manual configuration mode
Made ant nectar ant sight display it's vision effect when viewed in the inventory
Adjusted ghost sight
Doubled standard length of cateye
Reduced price of alcohol
Handled broken steel waters
Altered stinger stats
Added custom stinger sound and icon
Completely reworked nature of survival healing
Fixed issue with used item returning
Rebalanced hardcore restoration amounts from food
Added one second of turbo to horsenettle
Restored and expanded cases of lead belly offering extra healing or starvation restoration
Removed lead belly criteria for receiving bonuses from human flesh based items
Balanced cooking recipes
Added cooked versions of all available meats that didn't have it
Removed healing from bad water sources
Fixed good water sources not offering healing
- Nerfed alcohol special boosts to +1 on average, altered what each one does
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Version 13.12
- Added a couple hardcore mode checks to fix food healing not showing up for non hardcore, reduced weight of surgical tubing
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Version 13.11
- Added more safeguards to prevent an error with the scripting, though that error already shouldn't have been possible
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Version 13.1
- Fixed occasional error printing depending on the pipboy menu, added a toggle for stimpak limb overhealing
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Version 13.01
- Fixed lack of capitalization on dummy effect
Fixed food healing not applying in hardcore
Successfully reduced can size on Venom
- Fixed lack of capitalization on dummy effect
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Version 13
- Changed hydra to ignore crippled limbs
Fixed hydra dehydration happening in non hardcore
Completely reworked survival food healing
Reduced medicine med healing mult from 2.0 to 1.5
Fixed a couple items not being conditioned for hardcore correctly
Made alcohol rad removal optional
- Changed hydra to ignore crippled limbs
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Version 12.12
- Removed stray edit to intelligence bobblehead perk
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Version 12.11
- Fixed datura antivenom permanently damaging endurance a crazy amount
Reversed stimpak heal/sec speed for followers while out of combat
Tweaked some misc item weights
- Fixed datura antivenom permanently damaging endurance a crazy amount
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Version 12.3
- Nerfed stealthboy stealth bonus to 15
- Made cameras destructible
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Version 12.2
- Adjusted some misc item weights, adressed a few I didn't touch, added destructible entry to empty soda bottle
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Version 12
- Reduced stimpak limb healing threshold to 90% to play better with RAD
Gave medx it's DR back in addition to the ignoring crippled limbs effect
Moved spread change in Base Game Perks to here
Fixed beer icon
Changed all food to heal instantly, to fix an issue where the healing effects that have already been triggered would stop working once you went below your needs threshold
- Reduced stimpak limb healing threshold to 90% to play better with RAD
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Version 11fix
- Fixed alien biogel permanently damaging AGI
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Version 11
- Rolled food sanitizer mechanical change into main file
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Version 10
- Updated for 3.3
Reduced a lot of ingestible cap values
Increased Radaway radiation reduction further, to make it a better emergency tool to use instead of alcohol, but I also increased the hardcore penalties a bit.
Fixed a couple chem hardcore penalties applying in non hardcore
Reduced rad x weight considerably
Reduced stimpak weight
Increased some alcohol addiction chance
Reduced a lot of food weight
Buffed noodles
Rebalanced dirty water
Removed strength debuff from strange meat if you have cannibal
Removed charisma penalty from ant nectar, reduced it's strength bonus to +2, removed it's withdrawal effect
Whiskey values and duration reduced
Dramatically rebalanced med x to simply ignore crippled limbs, and increased it's hardcore penalties
Fire ant nectar buff changed to an AP bonus instead of agility, INT penalty reduced
Sugar bomb AP bonus duration doubled, effect reordered to be first
Fixed a lot of food having double hunger restoration
Nerfed rebound addiction chance, doubled it's length, increased it's penalties
Buffed spore plant pod poison resist
Removed fire and energy resist from atomic cocktail
Perception reduction removed from nuka victory
DT bonus on nuka quartz swapped for better baseline healing
Coyote tobacco fruit agility removed, perception bonus lengthened
Many other chems have had their effects buffed, most often in duration, and their hardcore penalties increased
Removed agility penalty from jake juice and nerfed it's bonuses
Buffed datura hide with DR and more duration, but higher starvation penalty
Rebalanced black coffee
- Updated for 3.3
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Version 9update
- Fixed party hard not working on moonshine, nerfed it's effects a little
Reduced alcohol addiction chance substantially, since you're likely to be drinking it much more.
Added glass explosions and Destructibles patch
- Fixed party hard not working on moonshine, nerfed it's effects a little
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Version 9fix
- Fixed nuka cola not healing in non hardcore if global set to 0, added the destructible entries to the NV file, which I apparently missed
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Version 9
- Added Party Hard perk
Cut most alcohol duration down by half
Increased moonshine duration to match other alcohol
Increased atomic cocktail duration
Fixed battle brew int debuff applying with whiskey rose
Increased battle brew duration
Nerfed Jake Juice stat bonuses, fixed whiskey rose providing agility debuff immunity, buffed rad restoration and fixed it to over time
Fixed Dixon's Whiskey permanently damaging your charisma (sorry!)
Redid the weights on a lot of misc items
- Added Party Hard perk
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Version 8
- Rebalanced a lot of HH ingestibles
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Version 5
- Removed second rank of Soda Sommelier and the effects on it that shouldn't have been there, reduced it's requirements
Added Kola Komrade
Covered auto-inject stimpaks
Added stimpak limb healing when at max health in hardcore
- Removed second rank of Soda Sommelier and the effects on it that shouldn't have been there, reduced it's requirements
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Version 4
- Got more entries that I missed
Added Soda Sommelier perk
Added stimpak and super stimpak entries, they increase overall needs by a small amount
- Got more entries that I missed
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- Author's activity
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February 2024
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19 Feb 2024, 8:08PM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 15.09'
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14 Feb 2024, 8:20PM | Action by: Sweet6Shooter
File added
'Sweet Consumables NV [version 15.08]'
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14 Feb 2024, 8:19PM | Action by: Sweet6Shooter
File added
'Sweet Consumables TTW [version 15.08]'
January 2024
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24 Jan 2024, 6:37AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 15.08'
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09 Jan 2024, 7:34PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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09 Jan 2024, 7:33PM | Action by: Sweet6Shooter
File added
'Sweet Consumables NV [version 15.07]'
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09 Jan 2024, 7:10PM | Action by: Sweet6Shooter
File added
'Sweet Consumables TTW [version 15.07]'
December 2023
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27 Dec 2023, 11:03PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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27 Dec 2023, 11:02PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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27 Dec 2023, 10:59PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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27 Dec 2023, 10:58PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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27 Dec 2023, 10:55PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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26 Dec 2023, 9:53PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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23 Dec 2023, 6:48AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 15.07'
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14 Dec 2023, 12:45AM | Action by: Sweet6Shooter
File added
'Sweet Consumables NV [version 15.06]'
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14 Dec 2023, 12:44AM | Action by: Sweet6Shooter
File added
'Sweet Consumables TTW [version 15.06]'
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12 Dec 2023, 1:29AM | Action by: Sweet6Shooter
Primary image changed
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12 Dec 2023, 1:29AM | Action by: Sweet6Shooter
Mod image added
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11 Dec 2023, 8:30AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 15.07'
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06 Dec 2023, 9:31PM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 15.06'
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- Mod page activity
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April 2024
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29 Apr 2024, 8:35AM | Action by: 7thFEROX
Tracked
'Sweet Consumables'
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28 Apr 2024, 6:21PM | Action by: Kytoro187
Tracked
'Sweet Consumables'
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28 Apr 2024, 8:26AM | Action by: sucywaffle
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'Sweet Consumables'
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28 Apr 2024, 6:50AM | Action by: Ajax22
Untracked
'Sweet Consumables'
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28 Apr 2024, 5:37AM | Action by: Kytoro187
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'Sweet Consumables'
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28 Apr 2024, 4:58AM | Action by: mufanna
Endorsed
'Sweet Consumables'
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28 Apr 2024, 4:44AM | Action by: 88RayRaven88
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'Sweet Consumables'
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27 Apr 2024, 8:20AM | Action by: soin160594
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'Sweet Consumables'
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27 Apr 2024, 1:25AM | Action by: pericov1
Endorsed
'Sweet Consumables'
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26 Apr 2024, 3:46PM | Action by: EktuNex
Untracked
'Sweet Consumables'
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26 Apr 2024, 7:37AM | Action by: iiDr0id
Untracked
'Sweet Consumables'
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25 Apr 2024, 8:30PM | Action by: iiDr0id
Tracked
'Sweet Consumables'
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25 Apr 2024, 6:02AM | Action by: 9485416
Endorsed
'Sweet Consumables'
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25 Apr 2024, 5:35AM | Action by: iiDr0id
Untracked
'Sweet Consumables'
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24 Apr 2024, 5:10PM | Action by: Kytoro187
Tracked
'Sweet Consumables'
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24 Apr 2024, 11:53AM | Action by: jarebear117
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'Sweet Consumables'
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24 Apr 2024, 6:14AM | Action by: Smoothbrainium
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'Sweet Consumables'
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24 Apr 2024, 1:42AM | Action by: iiDr0id
Tracked
'Sweet Consumables'
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23 Apr 2024, 7:05PM | Action by: cripy11
Untracked
'Sweet Consumables'
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23 Apr 2024, 6:52PM | Action by: DadoB
Endorsed
'Sweet Consumables'
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