Fallout New Vegas
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Anro - Qolore7

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Qolore7

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111 comments

  1. Damnits
    Damnits
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    Thank you so much man, this helped fix the flashing white box that covered half my screen. Kudos to you!!
  2. bhatfield1417
    bhatfield1417
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    so u cant use this as a means of just disabiling the interior side of nevada skies. You need SILO?
    1. bhatfield1417
      bhatfield1417
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      cuz mod author of current work around (using 1.53) says its unstable version. atmospheric lighting looks better to me.
    2. Zanderat
      Zanderat
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      The trouble version of NS is v5.13.......

      Anro posted a version of NS (link is in the comments section) which has the interiors removed, which I am currently using.
  3. TheJugginatr
    TheJugginatr
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    Is it normal for light sources like lamps and bulbs to look like they are barely lit or even off with the NS SILO integration? I can see that the lighting changes from SILO are present, but light sources themselves look very dull (like they aren't even on) and quite different to SILO just on its own. It looks very odd.
    1. luppchri
      luppchri
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      The reason for this is a setting in NS that you can easily change. Go to MCM, and select in the Nevada Skies settings the FX tab. In that tab you find the setting LIGHT INTENSITY. The default is 0.5 but after install NS has set it to 0. Just reset it to default or if you want brighter lights to a higher value than 0.5.
    2. Necrie
      Necrie
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      Thank you so much Luppchri!
      For the life of me I couldn't figure out why my Nuka-Cola Quantums no? longer glowed, and this fixed it.
      You're a champ!
  4. goliathead
    goliathead
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    is anyone else experiencing the issue where the normal Nevada Skies pop ups happen, regardless of using the ESP version of SILO. My load order is SILO -> Nevada Skies -> esps from this mod ofc. I'm also just NOT seeing any changes to nevada skies's nights, even integrating the changes into the core mod with the ini and prefs.
  5. exeworks
    exeworks
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    "The dynamic interior lighting is a very divisive feature of NS that cannot be disabled"
    "The first tweak this mod provides is disabling that system"

    If it's possible to do that, could you possibly release a version that just disables the dynamic interior lighting from NS in favor of the original ILO? because I much prefer the original ILO lighting tweaks over SILO (no offense, it just feels more realistic imho)
    1. angelastuff2
      angelastuff2
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      Me too.  Would like this as well.  On laptop with Intel(R) HD Graphics 4000 card so interiors tend to be kinda dark.
    2. NickTheGeckoTrapper
      NickTheGeckoTrapper
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      I agree. This built in interior lightings are the only thing preventing me from using Nevada Skies over RWL. I hope Qolore just makes a stripped down version of NS that doesn't touch interior lighting.
    3. Zanderat
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      I just reverted my NS to NS v5.13.  The NS final version has no real improvements over it and v5.13 is not nearly as buggy and is much more compatible.
    4. andrewaldo
      andrewaldo
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      @Zanderat Where do you find the 5.13 version?
    5. Zanderat
      Zanderat
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      I have from before it was removed. 

      BTW, Anro posted in the NS comments tab a version with the interiors removed.  That might be a better choice.  That way you can install ILO or SILO (or nothing, I guess) as you want.
    6. TomSkele
      TomSkele
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      So I'm guessing you don't have the 5.13 version anymore? lol
  6. Renma91
    Renma91
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    So do I need the esp version of SILO or is the esp'less one fine as well. Also do I merge them together?
    1. exeworks
      exeworks
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      the espless version is fine and no need to merge.
  7. EmpGeneral
    EmpGeneral
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    Nicely done, Qolore. I suppose that a setup with nevada skies + this + altitude alternate nights won't work right? Personally, that plugin is my ideal version of night time
  8. Hellzapoppin
    Hellzapoppin
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    This is exactly what I've been looking for.

    I love what Nevada Skies does for outdoor lighting and weather, but its ILO functions are completely off the mark -- there shouldn't be exterior light shining in through a building's windows at midnight, for example.

    This fixes that. So, thank you.
  9. Zanderat
    Zanderat
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    Hi, @Qolore7.  I am struggling with NS overly dark nights.  Specifically that it kills some of the cool lighting effects from the Lucky 38 Lights Redone mod, https://www.nexusmods.com/newvegas/mods/73273.  The mod author suggests that it is caused by imagespace modifier "WEANightIS" settings.  The conversation is here, https://forums.nexusmods.com/index.php?/topic/10348903-lucky-38-lights-redone/page-12#entry100758963.  Was wondering what your thoughts were?   Thank you!
  10. Aidnyan
    Aidnyan
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    e