Fallout New Vegas
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Anro - Qolore7

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Qolore7

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104 comments

  1. exeworks
    exeworks
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    "The dynamic interior lighting is a very divisive feature of NS that cannot be disabled"
    "The first tweak this mod provides is disabling that system"

    If it's possible to do that, could you possibly release a version that just disables the dynamic interior lighting from NS in favor of the original ILO? because I much prefer the original ILO lighting tweaks over SILO (no offense, it just feels more realistic imho)
    1. angelastuff2
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      Me too.  Would like this as well.  On laptop with Intel(R) HD Graphics 4000 card so interiors tend to be kinda dark.
    2. njaal24680
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      I agree. This built in interior lightings are the only thing preventing me from using Nevada Skies over RWL. I hope Qolore just makes a stripped down version of NS that doesn't touch interior lighting.
    3. Zanderat
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      I just reverted my NS to NS v5.13.  The NS final version has no real improvements over it and v5.13 is not nearly as buggy and is much more compatible.
    4. andrewaldo
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      @Zanderat Where do you find the 5.13 version?
    5. Zanderat
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      I have from before it was removed. 

      BTW, Anro posted in the NS comments tab a version with the interiors removed.  That might be a better choice.  That way you can install ILO or SILO (or nothing, I guess) as you want.
    6. TomSkele
      TomSkele
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      So I'm guessing you don't have the 5.13 version anymore? lol
  2. Renma91
    Renma91
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    So do I need the esp version of SILO or is the esp'less one fine as well. Also do I merge them together?
    1. exeworks
      exeworks
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      the espless version is fine and no need to merge.
  3. EmpGeneral
    EmpGeneral
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    Nicely done, Qolore. I suppose that a setup with nevada skies + this + altitude alternate nights won't work right? Personally, that plugin is my ideal version of night time
  4. Hellzapoppin
    Hellzapoppin
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    This is exactly what I've been looking for.

    I love what Nevada Skies does for outdoor lighting and weather, but its ILO functions are completely off the mark -- there shouldn't be exterior light shining in through a building's windows at midnight, for example.

    This fixes that. So, thank you.
  5. Zanderat
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    Hi, @Qolore7.  I am struggling with NS overly dark nights.  Specifically that it kills some of the cool lighting effects from the Lucky 38 Lights Redone mod, https://www.nexusmods.com/newvegas/mods/73273.  The mod author suggests that it is caused by imagespace modifier "WEANightIS" settings.  The conversation is here, https://forums.nexusmods.com/index.php?/topic/10348903-lucky-38-lights-redone/page-12#entry100758963.  Was wondering what your thoughts were?   Thank you!
  6. Aidnyan
    Aidnyan
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    e
  7. bhatfield1417
    bhatfield1417
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     When activating this mod everything looks great and seems fixed up, but i get those green hole patches in doc Mitchel's house and am worried ill see that all over
    1. bhatfield1417
      bhatfield1417
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      in the roof i mean
  8. Elmirill
    Elmirill
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    Thanks so much, you are truly a magician, sir!
    I really like Nevada Skies and your SILO, but couldn't make them play nicely :)

    Also, anybody who wants to integrate SILO into NS: when you create a bashed patch, make sure you untick Nevada Skies in the Import Cells group, otherwise it won't work.
    And a pro tip: if you'd like to brighten SILO interiors, you can use MCM Nevada Skies Settings for this purpose now :) 

    P. S. If I'd want to reduce a blue tint for SILO, what would I do? Is it possible in FNVEdit?
    1. afroyuls
      afroyuls
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      Do i need to do this if using the provided plugin or is only for people overcomplicating who still want to use original SILO?

      Also if i used the integrated plugin from here with SILO, do i still need original SILO?
  9. gaxkangunbound
    gaxkangunbound
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    I use ILO not SILO, but the rest of this is awesome. Tyvm.
  10. TheJugginatr
    TheJugginatr
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    Is it normal for light sources like lamps and bulbs to look like they are barely lit or even off with the NS SILO integration? I can see that the lighting changes from SILO are present, but light sources themselves look very dull (like they aren't even on) and quite different to SILO just on its own. It looks very odd.