Fallout New Vegas
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Fix by me

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root1

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19 comments

  1. Homer2137
    Homer2137
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    I have a problem with this patch.
    When I have this load order: Titans of the new west; Diagonal movement; Patch - my holstered guns start to float in the air.
    But when I have this load order: Diagonal movement; Titans of the new west; Patch - Diagonal movement doesn't work at all but holstered guns is normal.
    1. unidentified0
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      same thing with me, did you solve it yet?
    2. root1
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      Just use Titans of The New West 2.0. This patch is obsolete now.
  2. Krispgodamn
    Krispgodamn
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    How is this mod looking like in the end of 2023? 
    1. root1
      root1
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      It's not needed. 
  3. Crash2Bash
    Crash2Bash
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    Brotherhood power armour scale correctly but remnants armour does not
    1. l0l28
      l0l28
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      It doesn't have any connection with this.
  4. Pisko15
    Pisko15
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    I don't use 360 movement, only Diagonal movement. After installing this the character still doesn't move diagonally with TNW. How can I fix this?
  5. TheDaedricPyro
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    Flat out doesn't work, don't know what I'm doing wrong, I have it loaded both after Titans and 360/Diagonal Movement and it's still giving me the error unfortunately
    1. l0l28
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      What error ?
    2. InfamousCocoa
      InfamousCocoa
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      Check if you have any mods that can be incompatible with 360 movement. I was using Titans of The New West with b42 quickthrow and they are incompatible. Had to ditch 360 movement. 
    3. l0l28
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      They are compatible with NV Compatibility Skeleton 
    4. camodew
      camodew
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      yeah spent like an hour trying to get it to work and 360 isn't working.
    5. l0l28
      l0l28
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      Make sure you installed all requirements for both 360 movements, TNW, and this patch, and loaded this patch after both mods. You'll also need NV Compatibility skeleton overwriting both mods.
  6. VYNLT
    VYNLT
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    Load order for Titans, 360 Movement, Diagonal Movement and this?
    1. l0l28
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      Just load it after both
  7. wheazzy
    wheazzy
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    Great work and thank you for this.
  8. jmajero
    jmajero
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    So now it moves properly with 360 Movement? Sorry if it's redundant.
    1. l0l28
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      Yes, if you use 360 movement + diagonal movement (where it was moving incorrect). But it doesn't require any of those mods. So basically it's patch to other mods that uses special idle too.