Fallout New Vegas

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Ludo

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34 comments

  1. jazzysoggy12
    jazzysoggy12
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    Not sure if this applies to everyone but for some reason doing the ants mission for the NCR and using this mod at the same time causes insane lag.
    1. jazzysoggy12
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      Though otherwise it's lag free
  2. bedlight
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    Are your mods compatible with TTW? I'd like to try them based on all the pictures in your mods. I saw you say one for the Strip is in the works & am excited for that. I don't know if it's on your radar or you would have any time for it, but I think a Freeside mod could be really cool.
    1. LudonarrativeDissonance
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      I frankly haven't tested how compatible my mods are with TTW, but can't imagine there would be any serious issues. I actually had two Strip mods in the works one which I recently started working on again. It won't be an area overhaul in the same sense as some of my previous work though.
    2. STANirvanaIND
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      As a (really rough) rule of thumb, any New Vegas mod that only touches the NV worldspace without major scripting/modifying systems should be totally fine.  This just edits that stretch of highway, other new vegas mods have a bigger risk of interacting with it than TTW
  3. iiDillon
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    The latest update contains Westside Suburbs Uncut's .esm instead of this mod's
    1. LudonarrativeDissonance
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      Embarrassing, thanks for letting me know.
  4. Duskill
    Duskill
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    I think as a visual addition, the mod is awesome from what I saw on the screenshots.
    But.
    Logically, considering that route is used by NCR and travelers so often, they'd clear that way out, no? Not necesarily taking it away all together, but maybe at least pushing the cars off to the side of the main road their traffic is at. 
    1. LudonarrativeDissonance
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      It's definitely a case of tension of between the developer wanting to something cool (dramatic post-apoc scene) and the logic of the setting. New Vegas isn't nearly as bad as Bethesda's titles in that regard, to be fair.
    2. Duskill
      Duskill
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      Yeah, Fallout 4 is compilation of all kinds of visual cools and exploration galore that don't make any sense. Like Disneyland.
    3. SomethingInTheWay
      SomethingInTheWay
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      Fallout 4is better enjoyed as a theme park looter shooter instead of a serious rpg like nv tbh
    4. OnHolyServiceBound
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      To be fair, the NCR can't clear out a bunch of ants on the highway blocking their patrols.
      They are pretty preoccupied to find the manpower to do, pretty much anything.

      I'm sure fighting threats would be a higher priority ultimately
  5. Uberjammer
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    I somehow feel like the NCR would have removed the silly sci-fi explosive motors in the cars, considering that this is a death trap for their patrols otherwise.  If not, they would have at least flipped the lighter cars over up against the rock face.  Without the motors, it's a good way to protect your patrols.  This has a nice aesthetic though.
    1. LudonarrativeDissonance
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      I agree its a bit silly. Although probably no worse than a supermarket full of unlooted goods, or people wearing 200-year old outfits :) 
    2. harimau93
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      Glad someone already say this but yah, even from original Obsidian developer standpoint, still making them explode because of Bethesda silly retcon was a bit silly mate. Why would anyone want to walk near timed bomb?? Still, if you happens to update the mod, will you make another version without exploding vehicles?
  6. vargen14
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    TriangleCity sent me
  7. AtomicTEM
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    1. LudonarrativeDissonance
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      If the road leading up to Mojave Outpost is significantly altered probably not.
    2. AtomicTEM
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      Checked, it good.
  8. JotunYmir
    JotunYmir
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    You've been releasing a lot of restoration mods lately. Any more in the works?
    1. LudonarrativeDissonance
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      There are a few more ambitious ones in the pipeline. Next release is (hopefully!) my near-perfect replica of The Strip as it looked at E3 2010.
    2. spartan117ce
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      Complete with the abysmal FPS we've come to expect from the bethesda branched gamebryo engine whenever it has to load more than 10 assets into memory, i take it?
    3. LudonarrativeDissonance
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      no my mod will include an FPS booster script

      edit: In all seriousness, if your machine can manage Strip Open it'll be fine. Although I think often the performance issues that forced so many cuts in FNV were almost as much down to Obsidian's inexperience with the technology as console demands.
  9. terciperix
    terciperix
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    Maybe the NCR used a number of cars to build their huge statue.
  10. EnclaveSoldier2277
    EnclaveSoldier2277
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    Would this mess up any quests or be incompatible with some mods? Seems like this might intrude on some things in-game.

    I'm gonna download it anyway though, lmao. Looks sick.
    1. LudonarrativeDissonance
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      Ultimately it's not always going to be possible to restore cut content and be compatible with a decade's worth of mods. That's partly the reason I'm releasing even small additions like this one as a separate files rather than in a single mega compilation. Appreciate your feedback.