Fallout New Vegas

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Ludo

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72 comments

  1. Squibster99
    Squibster99
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    safe to use with north vegaes square mods I guess? 
  2. Gabro11
    Gabro11
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    Author, are you dead? If not, then why have you completely disappeared?
    1. R0SEIIER
      R0SEIIER
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      lmao
    2. rrustie
      rrustie
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      Likely because playing video games isn't their full-time job.
  3. IXREDMENACEXI
    IXREDMENACEXI
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    ignore
    1. rrustie
      rrustie
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      ytho
    2. IXREDMENACEXI
      IXREDMENACEXI
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      What?
  4. IXREDMENACEXI
    IXREDMENACEXI
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    can you make a patch for FPGE for this mod some houses glitch into ncr tents in FPGE
    1. IXREDMENACEXI
      IXREDMENACEXI
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       any update on these?
  5. IXREDMENACEXI
    IXREDMENACEXI
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    there is versions for primm uncut compatable but they are older versions what do i get??
    1. LudonarrativeDissonance
      LudonarrativeDissonance
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      The current version is perfectly compatible with Primm Uncut. The end user just needs to handle LOD themselves.
    2. IXREDMENACEXI
      IXREDMENACEXI
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      how do i do that?
    3. LudonarrativeDissonance
      LudonarrativeDissonance
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      Pardon me, use FNVLODGen:

       https://www.nexusmods.com/newvegas/mods/58562/
    4. IXREDMENACEXI
      IXREDMENACEXI
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      thank you
  6. mrhousesbodydouble
    mrhousesbodydouble
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    Isn't this mods features included in Qolore's NVLORRM?
    1. CountHazard
      CountHazard
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      It is.
    2. dahluc
      dahluc
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      Could you link this mod, can't seem to find it
    3. Babaloo321
      Babaloo321
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      Here it is.
  7. yarrmateys
    yarrmateys
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    considering you're editing the navmeshes, you might want to flag this mod as an esm. esp mods can't modify navmeshes, any modified one doesn't work properly and npcs get stuck in corners of edited cells. esms don't have this bug.
    1. LudonarrativeDissonance
      LudonarrativeDissonance
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      Yeah, I was intending to rerelease this mod as an .esm at some point. Regrettably hasn't happened yet.

      Flagged as .esm per latest version.
  8. RomaDestroy
    RomaDestroy
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    Is this and your Primm mod compatible with FPGE?
    1. xxDemonSpawnnxx
      xxDemonSpawnnxx
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      Is it compatible?
    2. yarrmateys
      yarrmateys
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      this mod only adds a few buildings in otherwise empty areas, so yeah, it works fine. fpge is mainly a npc/quest changing mod.
  9. fcmem
    fcmem
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    Well the area looks a lot better now but a quick runthru the neighborhood.. none or almost none of the houses have interiors.

    Would love to see the mod developed with interesting stuff to explore within the neighborhood/houses.
  10. GreenZepp
    GreenZepp
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    is this compatable with avianrave's Westside Warehouse - The Roost?
    https://www.nexusmods.com/newvegas/mods/35022