Fallout New Vegas

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Ludo

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  1. deleted98040848
    deleted98040848
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    Yeah, this is a really cool mod. Any chance you could link the sources you used to recreate this? I want to check them out.
    1. LudonarrativeDissonance
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      Well, firstly the the residential area restored by the mod (flat and empty in retail) is made up of cells called PrimmHouses1, PrimmHouses2, PrimmHouses3:
      https://i.imgur.com/jxeGm6D.png

      An early Mojave map seen at Hidden Valley shows a more expansive road network in this part of Primm:
      https://i.imgur.com/fSAWmmT.png, https://i.imgur.com/o2ba84Z.png

      The houses themselves and cut electricity pylon are actually visible in this screenshot if you look close enough:
      https://i.imgur.com/asdZqnD.jpg

      Ending slide shows downed electricity pylon where water tower is in retail:
      https://static.wikia.nocookie.net/fallout/images/4/47/Primm_end_slide_02.png/revision/latest?cb=20111211002939

      Both pylons viewed from another angle:
      https://youtu.be/N1HZEoijLW4?t=1040

      (Bison Steve optional files are based on:
      https://i.imgur.com/asdZqnD.jpg
      https://i.imgur.com/Fep6MTv.png
      https://static.wikia.nocookie.net/fallout/images/6/60/Primm_end_slide_01.png/revision/latest?cb=20111211003032
      https://static.wikia.nocookie.net/fallout/images/3/36/Primm_end_slide_04.png/revision/latest?cb=20111211002840
      https://static.wikia.nocookie.net/fallout/images/4/47/Primm_end_slide_02.png/revision/latest?cb=20111211002939
      https://youtu.be/N1HZEoijLW4?t=1076

      ...and leftover terrain texture)

      Hope that answers your question!
    2. deleted98040848
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      Thanks for the response, cool stuff!

      It's funny how the end credits tell a different story to the maps we got.
    3. Talonmaster812
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      You should pin this comment.
  2. VegaMega000
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    This is a really nice mod, if only you have a version that still has the water tower like one of the old files (I don't know what the advantages of the most recent update of yours has). Also, I hope you will later add scripts to make the new NPCs within the houses wander about their district during the day. And perhaps for some variety, maybe change the two empty houses (one has radroaches I think) cuz they are a downer, one of them could be unowned so the player can use it safely? Thanks for the mod all the same, nice to see this aspect of Primm restored.
    1. IXREDMENACEXI
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      needs to be within the idea of the cut content adding stuff that wasn't there before isn't cut content its just a mod
  3. Baconmazzter
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    is this mod ok with less empty primm? 
  4. IXREDMENACEXI
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    is there plans for FPGE patch or fixing th powder gangers that spawn on the cliff even after killing/retaking the town thanks also is the 1.2 version the best to use i cant tell since the older files have a bigger file size
  5. Demiglitch
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    Is it normal for the water in the mine to be unnavigable?  The water for me in the mine specifically is grey and can't be seen through. Had to use god mode to find the radar dish, behind the bookshelf in the locked fenced area.
    1. IXREDMENACEXI
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      what?
  6. AtomicTEM
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    What happened to the other versions of Primm South? Why are they all in old files?
    1. LudonarrativeDissonance
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      Keeping half a dozen different versions of the same mod polished and updated was a bit of a headache, unfortunately. 
    2. AtomicTEM
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      That's a shame, I like the other versions.
    3. IXREDMENACEXI
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      just use the recent one...
  7. IXREDMENACEXI
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    can you make a FPGE patch for this a few powder gangers near the ridge spawn when doing the endings like ncr with this mod or it could be even just from retaking the town too thanks
  8. valkore89
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    Are the trees around the Bison Steve included within the main file of Primm South Uncut 1.2 or do I still have to download one of the old files?
    1. LudonarrativeDissonance
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      Primm South Uncut 1.2 only restores the missing residential area. You'll have to download one of the old files for any changes to existing town, including the Bison Steve trees.

      Hope that answers your question :)
    2. valkore89
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      Thank you! I downloaded sandbox's Uncut Bison trees and everything seems to look a lot nicer around Primm now. The old files just confused me lol. Love your work Ludo.
  9. CossacksVodkaEnjoyer
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    Guessing this is compatible with Uncut Wasteland?
    1. LudonarrativeDissonance
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      Yeah, haven't done a forensic check but it should be compatible. 
    2. CossacksVodkaEnjoyer
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      Good enough for me! Hopefully there won't be any issues using your Westside suburbs mod either 👍
  10. Mjrl095
    Mjrl095
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    Anyone know if this is compatiable with Less Empty Primm?
    1. LudonarrativeDissonance
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      You'll probably run into issues, unfortunately. Less Empty Primm makes significant additions to the same areas my mod deals with.
  11. rjd1922
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    Three of the windows in the Bison Steve flicker with this mod. See here.
    1. LudonarrativeDissonance
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      Thanks for bringing this to my attention