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Created by
rockbiter68Uploaded by
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Activity logs
This page was last updated on 21 November 2023, 7:40PM
- Changelogs
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Version 2.3
- Repackaged main mod to include update 2.2.2 by default.
- Removed 2.2.2 update file, as it is now redundant.
- Uploaded new main file that is 100% compatible with Anniversary Animation Pack, with zero overlap with custom animations. FNV Clean Animations still overwrites animations that only made changes to the camera, but were otherwise vanilla.
- Removed the "No Spinning Cell" optional file for the Laser Rifle, as it caused crashes for unknown reasons.
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Version 2.2.2
- Fixed an issue with the Anti-Material Rifle (2hrReloadO) where the sounds would play too close together.
- Fixed an issue with the .32 Pistol jam animation (1hpJamK) where a certain sound wasn't playing.
- Fixed an issue with the .32 Pistol reload where it wouldn't return to its idle properly.
- Rolled in fixes for A Light Shining in the Darkness variant reload (1hpReloadL_rockbiter1) not playing through kNVSE.
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Version 2.2
- All changes from 2.1.1 have been rolled in. 2.1.1 download has been removed, as it is now redundant.
- Revised the reload animation for the 9mm SMG (1hpReloadO). Old version can be found in the "Legacy Animations" download.
- Revised the reload animation for the 9mm SMG w/Drum Mag/Vance's SMG (1hpReloadN). Old version can be found in the "Legacy Animations" download.
- Revised the reload animation for the Service Rifle/carbines (2haReloadF). Old version can be found in the "Legacy Animations" download.
- Revised the reload animation for the Grenade Rifle/Single Shotgun (2hrReloadJ). An updated version of the old version can be found in the "Legacy Animtions" download.
- Revised the camera movement for the Hunting Revolver reload (1hpReloadP) to be less jittery.
- Revised the camera movement for the Hunting Rifle reload (2hrReloadA) to be less jittery.
- Added a reload animation for the Silenced .22 SMG (2haReloadG).
- Added an alternate version of the 12.7mm SMG Reload (2haReloadH). Recommended. See Description > Optional Files for details.
- Fixed the hammer not moving correctly on 9mm Pistol-type weapons for 1hpAttackRight.
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Version 2.1.1
- Added a reload variant for the 12.7mm SMG (2haReloadH_rockbiter1).
- Marginally improved the speedloader throw for the .44 Magnum/Police pistol reload (1hpReloadE). Will need further refining, as it's still not perfect.
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Version 2.1
- Added a revised (again) reload animation for the 10mm Pistol (1hpReloadA). Older versions can be found in the "Old Files" section on the downloads tab. Removed 2.01 update, as it is now redundant.
- Added a weapon-specific reload animation for the Riot Shotugn (8ED0A). Requires kNVSE. Removed 2.01 update, as it is now redundant.
- Added a revised reload animation for the .44 Magnum/Police Pistol (1hpReloadE). The old version is still available in the Legacy Animations download.
- Added a reload for the Battle Rifle/This Machine (2hrReloadP).
- Added a reload for the 12.7mm SMG (2haReloadH).
- Updated the reload for the Laser Pistol (1hpReloadF) to play in 60FPS. Tweaked the cell flick to have less clipping (some may still be present, but it should not be noticeable).
- Updated the jam for the Laser Pistol (1hpJamF) to play in 60FPS. Heavy tweaks to the animation to make it faster and appear more natural.
- Added the Bolt-Pull Garand + Standard Reload for This Machine Optional File, which contains a different version of the 2hrReloadP reload. See Optiona Files > Description for more details.
- Moved the Alternate 10mm Pistol Reload from the Optional Files section to the Old Files section, as it is now based off an older version of the reload.
- Added in an optional file in the Old Files section that contains the very old, pre-1.8 10mm Pistol reloads. Not recommended, but left up for posterity's sake.
- Removed RockAnims.json file from AnimGroupOverride folder. It was set up improperly and I don't have the patience to figure it out. It was doing literally nothing but throwing errors in the console, anyways. This file can be safely removed from your install.
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Version 2.01
- Added a revised (again) reload animation for the 10mm Pistol (1hpReloadA). Will replace the version in the main file. If you want to keep the old version, don't copy over 1hpReloadA. Old version will be moved to an Optional Download in the 2.1 update.
- Added a weapon-specific reload animation for the Riot Shotugn (8ED0A). Requires kNVSE.
- Fixed (hopefully) the RockAnims.json file so it doesn't throw erros in the console. Should be harmless either way.
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Version 2.0
- Revised the reload animation for the Sniper Rifle (2haReloadC).
- Revised the reload animation for the .45 Automatic Submachine Gun (2haReloadL).
- Revised the reload animation for the .45 Automatic Submachine Gun with the drum magazine. (2haReloadL).
- Revised the reload animation for the Hunting Revolver/Ranger Sequoia (1hpReloadP).
- Added a reload animation for the Caravan Shotgun (2hrReloadI).
- Added a weapon-specific reload animation for the 12.7mm Pistol (8F213)/Li'l Devil (00805). Requires kNVSE.
- Added a weapon-specific reload animation for the Light Machine Gun (906DF).
- Added a weapon-specific reload animation for the Silenced .22 Pistol (E377A). Requires kNVSE.
- Added a weapon-specific reload animation for the Single Shotgun (E393B). Requires kNVSE.
- Added a weapon-specific reload animation for the 25mm Grenade APW (0081B). Requires kNVSE.
- Added a weapon-specific reload animation for the Bozar (00806). Requires kNVSE.
- Added a weapon-specific reload animation for the Automatic Rifle (0A7A9). Requires kNVSE.
- Added a weapon-specific reload animation for A Light Shining in the Darkness (09DBE). Requires kNVSE.
- Added a weapon-specific variant reload animation for A Light Shining in the Darkness (09DBE). Requires kNVSE. Note that the variant is currently non-functional until kNVSE receives an update.
- Added an alternate reload for the .45 Auto SMG Drum Mag as an optional file.
- Updated FNV Clean Animations - Legacy animations to contain versions of old previously released animations that have been replaced by this update.
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Version 1.9
- Added reload animation for the Anti-Material Rifle (2hrReloadO).
- Added reload animation for the Riot Shotgun/Light Machine Gun/other weapons (2haReloadI). Replaces all old version of this animation.
- Edited Laser Rifle reload (2hrReloadB) to have a smoother bolt pull.
- Edited Laser Rifle reload (2hrReloadB) to have a camera that is more akin to the way I've been handling the camera with later entries.
- Edited Hunting Rifle reload (2hrReloadA) slightly. Minor tweaks to the gun reacing to the bolt being pushed back in.
- All changes from 1.8.2 have been carried over. 1.8.2 update file has been removed, as it is now redundant. Removed 2haReloadI WIP file, as it is now considered deprecated.
- Patch provided for any non-TTW mod that adds in Fallout 3 weapons so that their sounds will play properly.
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Version 1.8.2
- Updated the Hunting Rifle reload (2hrReloadA). The bolt pull now has FAR more detail and more logical positioning.
- Updated the Hunting Rifle reload (2hrReloadA) to play at 120FPS. This eliminates the last of the jittering with the animation.
- Updated the Grenade Rifle/Single Shotgun (2hrReloadJ) reload. The new snap shut movement has been edited to be smoother, and the left hand now comes to grab the gun as it falls sooner. Also made minor tweaks to left hand thumb movement.
- Updated the Sawed-Off Shotgun reload (1hpReloadD). Fixed minor clipping issues with the left hand when opening the stock, and with the shells when loading them in.
- Updated the 9mm Pistol reload (1hpReloadL) and its variant to play at 60FPS. This was mostly as a test, but there are some benefits in small added details and an overall smoother animation.
- Uploaded an alternate reload for the 10mm Pistol with a different magazine eject movement. Can be used as a replacer or as a varaint.
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Version 1.8.1
- Edited the bolt grab on the Hunting Rifle (2hrReloadA) reload.
- Corrected an issue with the Hunting Rifle reload (2hrReloadA) where the wrong sound was playing for pulling the magazine out.
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Version 1.8
- Added reload animation for the Sawed-Off Shotgun (1hpReloadD).
- Added reload animation for the Missile Launcher (2hlReloadE).
- Added reload animation for the Hunting Rifle (2hrReloadA).
- Added revised reload animation for the 9mm Pistol (1hpReloadL). This replaces the old version. The old version is available in the "Legacy Animations" file.
- Added 9mm Pistol (1hpReloadL) reload variant based off of the new revised version.
- Added revised reload animation for the 10mm Pistol (1hpReloadA). This replaces the old version. The old version is available in the "Legacy Animations" file.
- Removed all variants for the 10mm Pistol reload, as they were based off of the old version. One of the old variants is available in the "Legacy Animations" file (the other one was/is broken).
- Updated the Grenade Rifle/Single Shotgun (2hrReloadJ) reload. It now has a better snap and an error was fixed where some fingers briefly popped into the screen when they shouldn't have been there.
- All update files have been removed and merged into the main download.
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Version 1.7.1
- Actually added the Laser Pistol jam animation to the main download, as it was missing before. Thanks Maxime117.
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Version 1.7
- Added reload animation for Service Rifle/Assault Carbine/Marksman Rifle. Will work for any weapon that uses the same slot, including mod-added weapons.
- Added jam animation for Service Rifle/Assault Carbine/Marksman Rifle. Will work for any weapon that uses the same slot, including mod-added weapons.
- Added jam animation for the Laser Rifle.
- Added jam animation for the Laser Pistol.
- Fixed an issue where the 9mm Pistol reload (1hpReloadL) would play two similar sounds in very close proximity.
- Fixed an issue with the Hunting Revolver reload (1hpReloadP) where you could see the bullets phase back into the cylinder. No, there will not be a "no-spin" verison of this animation. Sorry.
- Removed one of the animation variants for the 10mm Pistol (1hpReloadA_rockbiter1), as I learned it was broken. It is recommended that you remove the file 1hpReloadA_rockbiter1.kf from your "meshes/character/_1stperson" folder and your "meshes/character/_male" folder. Nothing game-breaking will happen if you don't - it just looks bad.
- Added sound entries for Gatling Laser sounds into the .esp, which were previously missing, making the included sound files worthless. Sorry.
- Added two sound entries for Service Rifle jamming animations.
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Version 1.6
- Added reload animation for the Gauss Rifle.
- Added reload animation for the Laser Pistol.
- Added reload animation variants for the 10mm Pistol (1hpReload_rockbiter1, 1hpReload_rockbiter2).
- Added partial reload for the Chinese Assault Rifle (2haReloadE_partial).
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Version 1.5
- Added reload animation for the Gatling Laser and the variety of Big Gun/Energy weapons that share that animation.
- Added reload for the Single Shotgun/Grenade Launcher. This is seperate from the optional download. The optional download has been left up, as the new file is quite a bit different. There are still plans to merge the optional file.
- Added reload animation for the Hunting Revolver/Ranger Sequoia.
- Revised the bolt pull on 2haReloadI (Riot Shotgun, LMG, probably other weapons) AGAIN.
- Revised the attack animation for the Double-Barreled Shotgun to have more kick.
- Added sound file for the Hunting Revolver reload. It is largely a placeholder and can barely be heard.
- Added sound files for the Gatling Laser Reload. These give the Gatling Laser some movement sounds that were present in Fallout 3, but not in New Vegas.
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Version 1.4
- Added Laser Rifle reload to main file. Removed 1.3.1 update file, as it is now redundant.
- Fixed issue with Laser Rifle reload where the wrist would twist unnaturally when loading the new cell in.
- Added reload animation for the Riot Shotgun/Light Machine Gun. Still actively being tweaked and is subject to change.
- Added jam animation for Riot Shotgun/Light Machine Gun.
- Added jam animation for .45 Auto Submachine Gun/.45 Auto Submachinegun (Drum Magazine Mod).
- Added jam animation for the Plasma Pistol/Plasma Defender.
- Added new sound to plugin file (WPNPistolPlasmaShock) that goes with the new jam animation for the Plasma Pistol/Plasma Defender.
- Fixed an issue with the Plasma Pistol/Plasma Defender reload where a certain sound wouldn't play.
- Long overdue fix for the Chinese Assault Rifle reload: the magazine/weapon will no longer briefly disappear during the reload.
- Edited the Chinese Assault Rifle reload slightly. There should be far less clipping (there is still one exceedingly minor instance that will likely go unnoticed by most - it will be fixed later).
- Added an Optional File that prevents the Laser Rifle cell from spinning during the reload animation, which helps avoid a clipping bug with the High-Capacity Terminal mod.
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Version 1.3.1
- Added Laser Rifle reload as a standalone update file. Will be merged in 1.4 update.
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Version 1.3
- Cleaned up Sniper Rifle/Automatic Rifle reload. Needs additional cleaning. Whole animation may need to be redone due to error when creating animation. :(
- Revised Sniper Rifle/Automatic Rifle bolt pull animation.
- Added Sniper Rifle/Automatic Rifle jam animation.
- Added .45 Auto SMG reload.
- Added .45 Auto SMG (Drum Magazine) reload.
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Version 1.2
- Added revised 9mm Pistol reload animation into main download. Removed "Update" file, as it is now redundant.
- Added 9mm SMG (Drum Magazine) reload animation. Effects Vance's SMG as well.
- Added Minigun reload animation.
- Added Sniper Rifle/Automatic Rifle reload animation.
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Version 1.1.1
- Revised 1hpReloadL camera.
- Revised slide/bar pull back animation for 1hpReloadL.
- Added Single Shotgun/Grenade Rifle reload (2hReloadJ) as an Optional File. See "Optional Files" section in the Description.
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Version 1.1
- Added 9mm SMG/Pistol Reload.
- Fixed sound issues with Double-Barreled Shotgun and Combat Shotgun.
- Removed "Hotfix" file, as it is now redunant.
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Version 1.0
- Initial release. Total of 14 animations included. See "Animations" section.
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- Author's activity
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November 2023
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21 Nov 2023, 11:39PM | Action by: rockbiter68
Attribute change
'File \'FNV Clean Animations - Anniversary Edition\' description changed.'
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21 Nov 2023, 11:39PM | Action by: rockbiter68
Attribute change
'File \'FNV Clean Animations\' description changed.'
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21 Nov 2023, 7:40PM | Action by: rockbiter68
Attribute change
'Description changed.'
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21 Nov 2023, 7:38PM | Action by: rockbiter68
Changelog added
'Change log added for version 2.3'
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21 Nov 2023, 7:36PM | Action by: rockbiter68
File added
'FNV Clean Animations - Anniversary Edition [version 2.3]'
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21 Nov 2023, 7:35PM | Action by: rockbiter68
File added
'FNV Clean Animations [version 2.3]'
June 2023
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10 Jun 2023, 4:23PM | Action by: rockbiter68
Attribute change
'Description changed.'
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10 Jun 2023, 4:22PM | Action by: rockbiter68
Permission change
'Author now defines their own permission instructions.
Author changed their permission instructions.
Users can now use this file in any mods/files that are being sold.
Users are not allowed to modify this file.
Users are not allowed to use assets from this file under any circumstances.'
May 2022
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07 May 2022, 5:23PM | Action by: rockbiter68
Attribute change
'Description changed.'
December 2021
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23 Dec 2021, 6:11PM | Action by: rockbiter68
Attribute change
'Description changed.'
August 2021
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16 Aug 2021, 3:29PM | Action by: rockbiter68
Attribute change
'Description changed.'
July 2021
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31 Jul 2021, 9:55PM | Action by: rockbiter68
Attribute change
'Description changed.'
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31 Jul 2021, 9:55PM | Action by: rockbiter68
Attribute change
'Description changed.'
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31 Jul 2021, 9:49PM | Action by: rockbiter68
Attribute change
'Description changed.'
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31 Jul 2021, 9:48PM | Action by: rockbiter68
Attribute change
'Description changed.'
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31 Jul 2021, 9:41PM | Action by: rockbiter68
Attribute change
'Description changed.'
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31 Jul 2021, 9:40PM | Action by: rockbiter68
Changelog added
'Change log added for version 2.2.2'
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31 Jul 2021, 9:38PM | Action by: rockbiter68
File added
'FNV Clean Animations - Update 2.2.2 [version 2.2.2]'
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31 Jul 2021, 9:30PM | Action by: rockbiter68
Attribute change
'Description changed.'
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31 Jul 2021, 9:14PM | Action by: rockbiter68
Attribute change
'Description changed.'
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- Mod page activity
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April 2024
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26 Apr 2024, 7:52PM | Action by: Suje
Endorsed
'FNV Clean Animations'
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26 Apr 2024, 7:50PM | Action by: panzer42
Endorsed
'FNV Clean Animations'
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26 Apr 2024, 7:34PM | Action by: Suje
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'FNV Clean Animations'
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26 Apr 2024, 7:24PM | Action by: ZVANDY7
Tracked
'FNV Clean Animations'
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26 Apr 2024, 6:26PM | Action by: nexumaku
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26 Apr 2024, 11:52AM | Action by: jwokin
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26 Apr 2024, 5:20AM | Action by: BakedAfro
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26 Apr 2024, 2:44AM | Action by: Guegsss
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26 Apr 2024, 1:20AM | Action by: cabreo
Endorsed
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26 Apr 2024, 12:37AM | Action by: EduGh0st
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26 Apr 2024, 12:32AM | Action by: XXLbLuMeNtOpF
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25 Apr 2024, 10:21PM | Action by: Aidaim
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25 Apr 2024, 10:14PM | Action by: Comessatorem
Endorsed
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25 Apr 2024, 8:39PM | Action by: Zurin65
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25 Apr 2024, 8:19PM | Action by: Jaden867
Tracked
'FNV Clean Animations'
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25 Apr 2024, 7:39PM | Action by: sylvrbck
Endorsed
'FNV Clean Animations'
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