28/04/2024 - Recent improvements to TGMIO mean that patching for FPGE became significantly easier for me. I've uploaded a beta patch for testing. Requires latest TGMIO. Link below:
You can find patches and guides for this mod on it's dedicated page, here.
Please add all patch requests to the dedicated forum, here.
If you have any feedback on any of the changes made in this mod or have any suggestions, please use the forum, here. Please submit all bug reports in the "Bugs" tab.
I love that it add just enough detail to make the places more interesting, while at the same time not cluttering them up to much or hands out a lot of expensive loot. Excellent done, good quality work.
I wrote some feedback on a location (Petes home) , on the feedback forum
Obviating the fact that a new variant of the mod is being developed, the available versions in this site are older than 1.80.40 and previous releases that were removed, right (Assuming that those versions are affected by the restructuring of the code)?
I dont know about those torches in caesar's tent, he wouldn't want to risk burning his tent down. They're so close to the material, other than that, good mod!
Thank you for the update! Sadly I tested and the issue with Nash's residence being all lit up by the mojave express lights at the back still persists. I managed to pinpoint the issue to "Afterglow - Neon illumination" mod. The issue only exists when both mods are active.
Thank you for your answer. I opened the mod in FNVEdit and there's three LIGH objects inside Nash Residence Temporary folder. Should I delete every one to revert to vanilla lightining, or this would remove all the lights from Nashs residence?
If you remove the lights from my mod it will remove the new sources I added and leave only afterglow's edits assuming that they just added lights - it's a little tricky to know without knowing what they actually did in afterglow.
Make sure you are only editing the mod and not fnv.esm etc.
Ahhh, must be something on my end when copying the url,
I see, the patch mod, glad to see there's a patch for it.
But I have to ask, why did you swap the huge cupboard for the briefcase? I felt like the cupboard was fine where it was and still kept that same vanilla feel ya know?
414 comments
You can find patches and guides for this mod on it's dedicated page, here.
Please add all patch requests to the dedicated forum, here.
If you have any feedback on any of the changes made in this mod or have any suggestions, please use the forum, here.
Please submit all bug reports in the "Bugs" tab.
Thanks,
Lime.
I love that it add just enough detail to make the places more interesting, while at the same time not cluttering them up to much or hands out a lot of expensive loot. Excellent done, good quality work.
I wrote some feedback on a location (Petes home) , on the feedback forum
Obviating the fact that a new variant of the mod is being developed, the available versions in this site are older than 1.80.40 and previous releases that were removed, right (Assuming that those versions are affected by the restructuring of the code)?
https://www.nexusmods.com/newvegas/mods/72933?tab=files
I wrote a guide on how to do exactly this that you can downloaded here:
https://www.nexusmods.com/newvegas/mods/72933
Easiest way to solve this is probably to just delete the added light source from fnv edit from either mod.
If you remove the lights from my mod it will remove the new sources I added and leave only afterglow's edits assuming that they just added lights - it's a little tricky to know without knowing what they actually did in afterglow.
Make sure you are only editing the mod and not fnv.esm etc.
If in doubt back up the plugins and test.
Looks good, new FNV player giving this a go.
:)
Anything else modifying the area?
Just a heads up, this mods conflicts with amacuzers animated Mojave since his interactive TV mod edits the TV in the Novac Motel room.
Anyway you can just search: "AmaccurzerO's Animated Mojave - The Great Mojave Interior Overhaul Patch" on nexus
I see, the patch mod, glad to see there's a patch for it.
But I have to ask, why did you swap the huge cupboard for the briefcase? I felt like the cupboard was fine where it was and still kept that same vanilla feel ya know?
Would I do certain things differently today? Probably.
Is that something I can look forward to?