Fallout New Vegas

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zebumper

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Zebumper

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1042 comments

  1. Zebumper
    Zebumper
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    How to report an issue:
    1. enable the debug mode in Animated Ingestibles' MCM
    2. trigger the issue situation, wait the animation end, if possible
    3. exit game (or let it crash)
    4. find the debug file into the game's folder (where the game .exe is)
    5. send it to me or create a bug report with it and additional informations you think useful
    note: enabling debug mode could cause a little freeze and slow down the game when animation occurs, that's normal

    Common issues:
    Q: Whenever I consume anything the animations play on the left side of my screen, has anyone else had this issue?
    A: Handheld Pipboy usual issue. Look at Handheld Fixes or don't use Handheld pipboys. Or don't use my mod.

    Q: Skill Books aren't animated! 
    A: Skill Books need the Skill Book Patch from The Bazaar of Z or the full Used Books And Magazines version 1.2 mod or ShowOff xNVSE Plugin to be animated.

    Q: I have 4 arms.
    A: In Enhanced Camera ini file, put bUseThirdPersonArms to 0 and if extra arms still annoy you, put bVisibleArmsWeaponHolstered to 0 too.
  2. fallout1234512345
    fallout1234512345
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    how do I make the animtions loop much longer? the seated longer animation option stopped working for some reason
    1. WayneRamirez
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      I also encountered the same problem. I changed the animation duration values in the ini file, but everything remained unchanged. 
      Did you find the solution?

      p.s. i know about MCM options too, but its still not enough for me :D
  3. ZzZzUserZzZz
    ZzZzUserZzZz
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    I wonder how vital MCM is for this mod. Cuz some people (including myself) have problems with MCM lately and for me it also seems to break Animated Ingestibles. I have both mods properly installed by Vortex with no errors or conflicts and both don't work. Happened after I had to buy a new SSD and reinstall windows so all the the problems with fresh and clean vegas.
  4. soupaman1
    soupaman1
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    i was using this in fo3 and was able to shoot and aim while eating,etc but now (ttw) everything works but i cant shoot and aim while eating and others. any ideas?
  5. BloominJooJ
    BloominJooJ
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    Not sure if this has been said anywhere already, but I have found no one with the same problem. When my animations play, all models except for the stimpak don't show up in the animation. I already updated NVSE, so what could it be?
    1. Zebumper
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      Maybe you have the update files but not the main ones (that are required)?
  6. Bryertuck
    Bryertuck
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    Is there a way to extend the 3rd person sitting animation to be even longer? I'd like about 30 or 45 seconds
  7. sriniboss
    sriniboss
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    Found a bug where when triggering certain eating animations, the character fuses to the floor and the only way to fix not being permanently stuck is to fast travel
  8. sneed2600
    sneed2600
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    This compatible with the first person anims of Hit Locomotion?
    1. Zebumper
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      should be
  9. dda50
    dda50
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    Heya, getting xnvse update notices, i have a newer version than the recommended 6.3.3, im using 6.3.5b
    It is still telling me to update.
    EDIT: It was not this mod, but Xilandro's KEYWORDS.
    Google brought me here as this had been an issue in the past. sorry for the faulty report.
  10. Kalashnikov762x39
    Kalashnikov762x39
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    Does this mod is compatible with Hitman drinks and eating
    animation mods?
    1. Zebumper
      Zebumper
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      Not without a patch or tweaking the MCM to disable 1st POV anims.
  11. hannibalxds
    hannibalxds
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    I don't often leave feedback on mods but this one is just fantastic. Amazing work Zebumper