Fallout New Vegas

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Last updated

Original upload

Created by

x01x010 - FX0x01 - Luchadordev - Navaro

Uploaded by

x01x010

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About this mod

This mod adds a customizable UMP ported from Fallout 4:
https://www.nexusmods.com/fallout4/mods/38653

Requirements
Permissions and credits
Changelogs

Mod adds a customizable UMP, features custom sounds, animations, workbench crafting and leveled lists integration

- UMP Location: Follow the right road in front of Doc Mitchell's house, when you reach to the end, you will find a Military Case behind a house
(See the images section)

- UMP Attachments Location: Right to the UMP

- You can only attach one suppressor through the Pip-Boy, if you attach a 2nd suppressor the weapon will appear like an unmodified weapon

☆ REQUIREMENTS ☆
Asurah Reanimation Pack
The Weapon Mod Menu

☆ IMPORTANT ☆
For the users who would like to support FX0x01 (User where i've acquired the files and the permissions) to help him in his projects, i'll let his Patreon:
https://www.patreon.com/FX0x01


Heckler und Koch - UMP 
An alternative to this mod, created by Georgem1010

Millenia's Environment Map Shader
Created by KiCHo665-MadAce, use it to have a better looking weapons



UMP: Luchadordev || Permissions: FX0x01
Sounds: Navaro || Cubemaps: Ajhakra
Barska, C-More Sights, AN/PEQ-15: Odec3D
SSR3 Sight, Blackhawk Supressor: eNse7en
DeltaPoint, EXPS3 Sights: Parallaxgamestudios
Military Crate: greavsie93 || SRS02 Sight: asXas
ACOG Sight: Thanez || SpecterDR Scope: Krycek
Liner LaserSight:
F34R || Fortis Muzzles: link-pain
AFG Grip, UltraShot, Aimpoint T-1 Sights: Farengar
EOTech 552, Aimpoint Sights, 9MM Mag: aTacticalError
Osprey Suppressor: Tigg || Tirant Suppressor: r_populik
Aimpoint PRO Sight: natelaurin || Surefire Flashlight: RedRogueXIII
Case Animation: Templario36
Icons: Pauderek and The 3rd Type (PopeClaudiusIV)
Screenshots by Neto, Triangulum, Nickheggo and Piperoffarts
Special thanks to Neto and HyperX