I loved this. It had some great connections with 76, and I noticed an easter egg or two hidden in there as well. I've been working on my own connections between New Vegas and 76, especially because that whole game feels like it's all a bunch of Big Mountain experiments. The Mole Miners-Ghost People. The various plant experiments- the botanical area. Watoga, Athena, and other artificial personalties. - the Sink personalities The secret robco dispenser prototypes- The Sierrra Madre vending machines Weather patterns, people being shipped off to concentration camps, government involvement, etc It all reeks of Big Mountain, and I'm really happy to see it not only recognized, but bridged and enhanced upon in New Vegas. =)
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Because playing with Eridium is how you get Hyperion to build a big ol' H-shaped space station in orbit.
1. the skeletons are glitchy AF. at least the ones in the walls and floors. I'd recommend removing them or making it so they cannot move around.
2. the crystalizer is a nice gun, but it'd be really cool if it disintegrated people and then turned them into a red ash pile.
The Mole Miners-Ghost People.
The various plant experiments- the botanical area.
Watoga, Athena, and other artificial personalties. - the Sink personalities
The secret robco dispenser prototypes- The Sierrra Madre vending machines
Weather patterns, people being shipped off to concentration camps, government involvement, etc
It all reeks of Big Mountain, and I'm really happy to see it not only recognized, but bridged and enhanced upon in New Vegas. =)
Although a problem i have discovered is enemy corpses in the rooms tend to f*#@ up and suspend in mid air or even t-pose in place