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Brandy and Hitman

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Brandherre

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129 comments

  1. KeyC0de
    KeyC0de
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    This is pretty cool you genius, handsome man you.
    1. Is there any other mod that does this (and if not how come)?
    2. Does with work with TTW (3.2)?

    Thanks all the same.
    1. Brandherre
      Brandherre
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      I have no idea why there aren't many mods, my guess is it's because in vanilla there is already code to allow NPCs to use health-restoring items, they just never carry any healing items in their inventory except for a few cases. Even then it's still a pretty low chance they will use them.

      This mod works with anything, all it does is check if an NPC has or drops a certain aid item.
    2. KeyC0de
      KeyC0de
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      To be honest I don't remember seeing NPCs using AID items yet..
    3. POPFIZZ177
      POPFIZZ177
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      thx for posting this, had an issue where npcs'd do a pickup animation and i was wondering what was causing it, its legit part of the game do you know any way to disable it? (even if the fix breaks this mod because I'd rather have npcs use no items if it means they don't randomly bend over in the middle of a fight) if you don't know how to fix it that's okay
  2. GasMaskZombieRawr
    GasMaskZombieRawr
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    Hmmmm don't see people having much luck with this working. Sad. Gonna pass for now. 
  3. FirePigMan
    FirePigMan
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    npcs already use stimpacks in the vanilla game, they even have an animation too
  4. Nope, not even one healed
  5. skellydo312
    skellydo312
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    I don’t notice but then again i have a realistic damage mod so enemies die fast but me also is there a tweak that they always use whenever they spot me? And buff what they have like the melee enemies
    1. same here
  6. MirelurkScratcher
    MirelurkScratcher
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    Is this mod compatible with mods that add other healing items such as jsawyer expired stimpacks
  7. HECUGRUNT2235
    HECUGRUNT2235
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    Did anyone make a script for them to run to cover before they heal? They kind of just stand in the middle of the fight while healing, and get their brains splattered on the walls. 
  8. aztecrama16
    aztecrama16
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    Will my companion used antivenom or stimpak in his backpack when in combat  ? Or just an npc outside follower that can only use aid items
  9. deleted150923488
    deleted150923488
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    You f@#$!ng genius! Why hasn't this been done before?!
    1. ARVSPEX
      ARVSPEX
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      It has been, though. Just off the top of my head, the NPC Healing modules from XFO tried doing the same thing a long time ago.
      Sure, using the healing modules, as it turns out, would basically bend your saves over and completely wreck them (over time), but it was a very early attempt at it.
  10. Meatballis1
    Meatballis1
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    Is this compatible with Agonize?
    1. runnbl3
      runnbl3
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      whats wrong with agonized + npc use aid items? i just found out about agonize   from u  and now i want it in my game lol
    2. Meatballis1
      Meatballis1
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      Ha! another one. Glad you like it but don't they do the same thing-ish? Also download NAWEMO and Humanize -Brutalize.

      Edit: Also this, NPCs Clear Addictions With Fixer.