Fallout New Vegas
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TheFourthHouse SmilesMcJiles

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  1. SmilesMcJiles
    SmilesMcJiles
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    Sticky
    comment below if u experience any issues, i'll do my best to fix it
    THIS MOD WONT FIX UR 90 DEGREE BUG, It was never intended to do so see below if u have that issue.

    NOTICE: For 90 glasses on face bug, Resort to below.

    PaladinSamuel:
    The YUP patch was the problem!

    You can fix it yourself with FNV Edit. Just change the tag on the YUP patch.

    Watch this tutorial on how to do it: (the esp. used in the video is for reference. Just load up the FNV esm and YUP patch with FNV edit, find authority glasses in armor, and then change the value that YUP is overwriting: The face model flag, it must say "Head" instead of nothing).

    https://www.youtube.com/watch?v=Exc5pm92akk

    VIDEO ESP IS REFERENCE, MUST PAY ATTENTION AND READ ABOVE THOROUGHLY

    (Easier Method)
    Delete authority glasses from the armor header of the YUP patch in FNVEdit all together. BACK UP THE ESM/ESP!(That u edit). s*** goes wrong when modding for literally no reason ALL THE TIME. Always back your stuff up. IF IT ISNT YUP/Dont Have YUP, load all ur mods in fnvedit, go to authority glasses in the FNVESM. See which mod is overwriting authority glasses, which ever one is the most recent, go to the overwritting mod, delete authority glasses from its armor header.
  2. ManGegenMan
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    Hello everyone from 2024
    And here is the simplest solution that I found to fix glasses at an angle of 90 degrees.
    Go to the folder with the mod (in my case, this is the Fallout Character Overhaul mod, it is because of him that the glasses are crooked), then go to meshes and delete the armor folder.
    The mod is working and the glasses are properly dressed.
    And I apologize for my English, as I use a Google translator.
  3. lowengage
    lowengage
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    where can i find the glasses?
  4. MayoCF21
    MayoCF21
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    I've been searching for a fix for the 90 degree tilt of the authority glasses and I nothing has fixed it its driving me nuts and I think I'm going to just find them and delete them all together.
    1. A11ister
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      You've been having that problem too? Where the Authority Glasses are sideways on the NPC or players left side of the face? Got that issue too. Been looking for a fix as well. If I find something I'll add another post here with either a link or instructions. Would appreciate it if you could do the same if you find something to fix it. :)
    2. PaladinSamuel
      PaladinSamuel
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      FOUND IT!!!

      The YUP patch was the problem!

      You can fix it yourself with FNV Edit. Just change the tag on the YUP patch.

      Watch this tutorial on how to do it: (the esp. used in the video is for reference. Just load up the FNV esm and YUP patch with FNV edit, find authority glasses in armor, and then change the value that YUP is overwriting: The face model flag, it must say "Head" instead of nothing).

      https://www.youtube.com/watch?v=Exc5pm92akk
    3. PaladinSamuel
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      I also want to add: Interesting how our comments are all recent-ish. Hope this fixes it for you guys!
    4. LucyTheWitcher
      LucyTheWitcher
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      Hey, I know I know it's probably a pain- but can you drop your edited version of YUP (The most recent with your glasses patch) onto a Google Drive link or something? FNV Edit does not behave on my computer.
    5. ReeseRuiz
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      Can confirm, Paladin's FNVEdit fix works
    6. LinkIsEpic101
      LinkIsEpic101
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      I came here exacly for what A11ister has
    7. LinkIsEpic101
      LinkIsEpic101
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      also thanks a ton Paladin Sam
    8. LinkIsEpic101
      LinkIsEpic101
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      s*** my Male biped model already has a "head" on its right but it doesnt let me edit it... what am I doing wrong?
    9. CephWolf
      CephWolf
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      I'm having the same issue as Link, and I also cannot edit the female biped, which is also having issues.

      Update: Didn't need to touch the female biped, I'm just a total nubcake at FNVEdit. I overlooked YUP's category in the right-hand menu and noticed that even though FNV.esm says "Head", YUP's was blank. Simply slapping "Head" in there did the trick. You don't need to mess with FNV.esm if you already have it set.
    10. RangerShark5
      RangerShark5
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      blesssssss y'all for fixing this. It was bothering me sooooo much.
    11. CaptainFexis
      CaptainFexis
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      It says ''H'' is not a valid character for a flag.
    12. BeastRU
      BeastRU
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      Funny, YUP was supposed to fix stuff no break it. The only reason i used it in the first place was to fix broken animations. But at least i learned how to use FNV edit.
    13. SmilesMcJiles
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      If the fix isnt another modders esp without permission ur free to post it, if it is, then get permission.
    14. deleted3535591
      deleted3535591
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      Thank you so much!
    15. frigussol
      frigussol
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      fixed for me too
    16. alexgardien5
      alexgardien5
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      Thanks fixed for me !
    17. megablackk1d
      megablackk1d
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      someone post a link with the fix please!!!
    18. Ilsyde
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      Thanks, this fixed it for me. Here is a very detailed instruction on how to go about fixing the .esm:

      1)download, extract and open FNVEdit
      2)inside the Module Selection window either untick every selection box apart from
      YUP - Base Game + All DLC.esm
      or just hit OK in the bottom right corner, makes no difference either way
      3)inside the main FNVEdit window, find the module
      YUP - Base Game + All DLC.esm
      in the left pane and click on the cross in front of it to expand the list
      4)now find the Armor entry and click on the cross in front of that
      5)this will list a lot of FormIDs, EditorIDs and Names
      you can see these three headers at the very top, just below the two search bars
      6)click on the Name header, which will alphabetically sort all entries
      7)the view might jump up, just scroll down again until you see the listed items under Armor
      find Authority Glasses in the last column, then click on it to highlight that row
      8)in the right hide pane under the Help/Github/Discord/Patreon etc. icons a list will be populated
      there are three columns in this pane:
      the first column has purple entries like Record Header and OBND
      the second column is mostly empty, apart from some Civilian and "Four Eyes" entries in purple
      the third column has text for most entries, and uses grey text
      9)scroll down slightly until you see an entry in the first column for
      Male biped model
      9)under Male biped model, you'll see a MODL and a MODD entry
      we need the latter, which is called MODD - FaceGen Model
      10)to the right of this entry in the third column there is no text
      this is the problem we need to rectify
      11) double-click this empty cell
      (make sure to double-click inside the third column's cell, not the second column's)
      12)a warning message should appear, wait a bit until the green button highlights and select
      Yes, I'm absolutely sure
      13)From the new selection tick the box next to
      Head
      14) once that's done, you should see the word Head in the third column in grey text next to MODD - FaceGen Model
      15)last step is to overwrite the YUP - Base Game + All DLC.esm file, so
      click on the three stripes at the top left corner of the window (above the left pane)
      select Save
    19. wdandarkw
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      Hi friend! I just want to say thank you very much for this tutorial!
  5. Bantr
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    Thanks this started hapenning on caucasian race not on african idk why, this fixed the issue thanks! :)
    1. SmilesMcJiles
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       This only really fixes it because the mesh of whatever type of mod you have that redoes NPCs changes their original head mesh, TBH even the VANILLA head mesh has a couple issues withthe cheek bone being fatter than the sunglasses's model. so it clips rigt throguh
  6. Alekord15
    Alekord15
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    its a lie
    1. KaptainCnucklz
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      It works fine, unless you have a mod removing a specific flag from the glasses or changing the model path. Read the pin.
  7. SentinelLyons
    SentinelLyons
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    This also fixed the majority of clipping on NVR2 characters for me. I still noticed minor clipping on Ranger Ghost, but I can't really complain considering it fixed 99% of my issues despite not even being intended for my installed character overhaul!

    Thanks a lot, Authority Glasses are finally a usable accessory for my companions.
  8. gibbothegracious
    gibbothegracious
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    If anyone is still having this issue and you are pulling your hair out because YUP seems fine in NVedit... ITS JSAWYER ULTIMATE
    1. diegoben1987
      diegoben1987
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      THANK YOU!
    2. leavingdeadbeat
      leavingdeadbeat
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      WOW, THANKS!
  9. chinhvuonga
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    For anyone have been dealt with the YUP patch and JSawyer in FNV Edit but didn't work, i found another fix for myself and its work, the problem was the FCO and NVR3, you just have to hide the ncr_civilian/ncr_civ_glasses_m.nid inside the Conflicts section of NVR3 , for MM2 only because i don't know how to deal with another mod manager :) hope this help you and pardon me for my terrible english
    1. SoldierBonnieYT
      SoldierBonnieYT
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      Thank You!
  10. AndreizNexus
    AndreizNexus
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    I am using Fallout Character Overhaul and my authority Glasses are on the left side of the face and on FNVedit i have on The face model flag head and still not working.
    What can i do, can someone give me a google drive link with the fix???
    PLEASE!!! :(
    1. megablackk1d
      megablackk1d
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      Right everyone claimed to have fixed it but no one will post a like so we can have the fix as well
    2. megablackk1d
      megablackk1d
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      nevermind it was a easy fix
    3. SmilesMcJiles
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      no one has permission to post the Jsawyer.esm from that mods mod author, thats why it has to be done manually.
  11. davewhite1929
    davewhite1929
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    Thanks y'all for the infos.
    Me it was JSawyer mod ultimate, using FNVEdit I just had to find Authority glasses in the armor section in the main game .esm, and copy the "HEAD" entry into the JSawyer column where it was missing. Solved!