A short to medium sized quest mod with a new companion, over 400 lines of voiced dialogue, a mystery to uncover, and choices to make at the end of it all.
Requirements
This mod does not have any known dependencies other than the base game.
For the facegen to work you will need to add the esm flag to this mods esp
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Peace in the Valley is a short to medium sized quest mod with over 400 lines of voiced dialogue, a mystery to uncover, and choices to make at the end of it all. The Courier, accepting a job from a man at the Mojave Outpost, is led on an investigation to find out what happened at a small settlement in Outer Vegas, culminating in the introduction of a new companion who tells all. It features 9 new characters, including the previously mentioned, fully functional companion Derrick Danko, and multiple ways to end the mod stemming from 2 main sides to take in the story. One is of a higher moral standing, but is shorter and pays less. The other has better rewards and goes on longer, but requires a major sacrifice and comes from dubious circumstances.
This mod is lore-friendly (with some author additions) and should hopefully add some time for a new adventure in your playthroughs. To start the quest, speak to Dusty at the Mojave Outpost.
KNOWN ISSUES * I'm not entirely sure what causes it, but this mod may create a conflict with an unknown source that causes the game to not launch, as some people have reported. It works for some and doesn't work for others. Apologies. Having NVAC installed may work. * Some of Derrick's idle chatter dialogue may not work entirely as intended.