Fallout New Vegas

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TactaGhoul

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TactaGhoul

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25 comments

  1. TactaGhoul
    TactaGhoul
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    Update 1.1 fixed the texture path issue.

    Update 1.2 now fixes a bug with interior lighting (lack of environment map fade was causing one part of the receiver to be shinier than the other).

    Update 1.3 improves the specular maps and re-adds a clunky shoulder stock attachment that I didn't include in previous versions.

    Update 1.4 fixes the issue with the mag not moving when attachments are installed.
  2. offspring1mc
    offspring1mc
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    Hey dude is their any chance you can add the laser sight from cobra the movie great mod 
  3. n2william
    n2william
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    Very high quality underrated overall badass gun mod! 9.5/10
  4. kitwitissues
    kitwitissues
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    I just looked up the episode of Forgotten weapons on these, because I was interested in how they work. They fit Fallout really well in my opinion. Its a shame there aren't better animations for charging it. I'm kind of OCD about things like that. Regardless, this is a really well made model and texture and it fits the game well.
  5. DragonSlayer667
    DragonSlayer667
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    Having a weird issue with the magazine getting misaligned, moved to the front of the weapon every time i reload - fixed by unequipping and re-equipping the gun, but just happens again on reload\ammo change.
    Could be asurah's anims acting up, could be the pipboy readius doing weird stuff, need to see if this is happening with other guns that use the same reload anim, if i even have any.
  6. ProfNeon
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    I am having an issue with this mod in particular. I seem to crash on the Bethesda splash screen when I have this mod installed. But when I tested all my mods individually they worked it was only this mod making the game freak out. I have a couple weapon mods too but I don't know if they should conflict.
    1. Ihmehiitaja
      Ihmehiitaja
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      I'm also having the same issue. Tested with both Asurah and vanilla animations.
  7. RustyRotary1
    RustyRotary1
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    is it just me or does the angle of the barrel and the raised front sights make this look like easily the most uncomfortable weapon to use of all time
  8. MinigunKiller911
    MinigunKiller911
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    It's a shame that there's no two-handed handgrip animation for submachine guns in vanilla New Vegas
  9. TheMantasword
    TheMantasword
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    I was wondering if you could make an Integrated Level lists version?
  10. BloodStainedHands
    BloodStainedHands
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    Cool mod for a cool weapon! For some reason whenever I install the weapon mods, reloading gets wonky in the sense that the clip isn't removed - with the default/standard weapon it however works normally. Does anyone have an idea as to the possible cause? There's no conflicts as far as I can tell from xedit, at least.

    Edit: It's just the shoulder stock, with silencer on the reload animation works normally as well.
  11. Kazekoira
    Kazekoira
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    Thank you for this! I have to try this out!

    Did you know this is the weapon Stallone's character used in the movie Cobra?

    As a Finn it's always nice to see products of my native country get attention, like the Suomi submachinegun which also has a FNV mod.
    1. m1919
      m1919
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      Also Colonel Strelnikov's SMG in Red Dawn.