A mysterious message has been broadcast across the Mojave seeking help against an unknown foe, but, when you come to realise that all is not black and white, you face a choice, a choice that could determine the future of humanity itself.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
- Fixed some bugs in the final quest (Yes, again).
Version 1.3
- Added "No Low Level Processing" flags to appropriate NPC's.
- Generated NPC face and bodymods and packed them into a BSA, the bLoadFaceGenHeadEGTFiles setting is no longer needed for this mod to avoid mismatched skin.
- Finally fixed the unreliable script at the end of the mod, NPC's should now get disabled properly this time. (Hopefully)
- Lots of other small fixes I've forgot about.
Version 1.2
Added conditioning to some dialogue so that only one option is available.
Corrected two typos.
Mitigated an issue with a fleeing creature, should run away less now.
(Hopefully) fixed an issue where the final NPC's wouldn't get disabled in certain conditions.
Version 1.1
Added water refraction, water should no longer look like an ugly mess.
Added a flag to a package to prevent an NPC from running away.
Added say once flags to some dialogue that I missed.
Grounded one object.
Added a light source to an important location so that it is more obvious.
Version 1.0
Initial version.
A Difference of Opinion
Description
A message is being sent across the Mojave, a desperate plea for assistance. Go on a quest to undercover the secrets of a facility which has been viciously attacked by an unknown force. Who or what is this force? Who are the victims? When you learn the truth, what will you do? Regardless of all this, the end result will result in an impact on the Mojave, and potentially, humanity as a whole.
What does this mod contain?
This is a quest mod that comes packed with an interesting and alluring backstory, a wide variation in enemies, unique NPC's, and detailed, well constructed environments. All for your modding pleasure and enjoyment.
How do I begin the quest?
This quest is automatically started after you hit level 6, you will receive a message and quest marker that guides you, but just because it starts at level 6, it doesn't mean you're ready for it.
Installation/Uninstallation
To install this mod, you can either install it using a mod manager of your choice, or you can manually install it yourself by placing the ESM in your New Vegas directory. If uninstalling, all you need to do is remove the ESM from your load order and ensure you are not in any cells that are part of the mod.
That's it really, if you have enjoyed the mod make sure you endorse it and share it with others to help it grow. Thanks- Kazopert~