About this mod
A small island off the coast of California becomes a battleground between the Legion and the NCR.
- Permissions and credits
None of these questions will be answered! Because this is not a story mod. Rather, this is a proof of concept for a modular quest script that turns Fallout into a partially AI-controlled game of King of the Hill.
Take the Vertibird transport east of Goodsprings to arrive at the Green Isle airport. When you first arrive, ten hills stand empty. Raise a faction flag and a high-level guard will arrive along with one or more patrols. Kill the guard and the hill can be claimed again. Be warned- wandering patrols can and will take an unclaimed hill for their own faction! You can also hit a switch near where you first arrive to instantly give the Legion and NCR control of opposite ends of the island.
A big shout-out to Nimboss for the beautiful Green Isle world space. I couldn't have asked for a better playground to give this mechanic a try. Naturally, you'll need to download the Green Isle new world space mod to use this one.
Again, this project is largely a test, so feedback is always welcome. And if you'd like to use the concept as a component for a different mod, drop me a line! The scrip is highly adaptable, by design.
Now go claim the Green Isle for the good of the NCR! Or glory of Caesar. Whatever.
UPDATES:
1.1
-Replaced Great Khan faction with Ghoul faction
-Increased number of patrols between hills
-Added additional faction "Kings" to two hills, essentially creating boss fights at either end of the island