Important! This mod requires Power Armor Scaling. This is just an artifact, and you can download the fix and install it over the default .ESP file. This should have no impact on the gameplay, and simply fixes a bug. If you would like to install the "no-DLC" file from Power Armor Scaling, this fix is no-longer needed.
I'd also recommend having a look at Lord0Zarmack's modified file, which modifies the armor's stats, found here
T-60 REAL ARMOR - PROTOTYPE MODIFICATION
Here it is, my first released armor mod. This mod contains a vaguely T-60 ish armor, and 4 variants.
Descriptions of armors;
Standard armor: A heavy power armor, providing a lot of protection. Found at a new location near 188 trading post
FDv: a Fire variant. Provides high fire and radiation resistance, but less overall protection. Found at the Searchlight Fire Station (at a marked location)
Brotherhood: Identical to the standard, but associated with the BoS faction.
Chrome: Just slightly less DT but high energy resistance
c-BN: an extremely powerful armor, but it is difficult to obtain.
All of the armors slow the player down when worn, and make the player slightly bigger.
The Wanderers
The c-BN, Chrome, and Brotherhood variants (as well as a set of FDv) can be found on a group of wanderers. They are marked with a quest marker, so you can find them. They wander the wasteland, but adhere to a weekly schedule (A specific location every day of the week) so you can set up traps for them (as it is a very tough fight. They are non-hostile by default, but killing them should be the only way to obtain the armor. There will be no reputation loss for killing them)
Notes
The mod isn't perfect. The arm clips through the pipboy (But the screen and buttons aren't covered), there's some bugs with the skin.
I would have liked to make more variants, but i simply don't have the time, so I'm releasing all of the mesh files (I would include the PSB texture files, but those amass to about 5gb) so anyone can modify it how they please. Please let me know what you think :)
It also has custom movement sounds, but in game they are silent. If anyone knows why, any help would be greatly appreciated.
I'd also recommend having a look at Lord0Zarmack's modified file, which modifies the armor's stats, found here
T-60 REAL ARMOR - PROTOTYPE MODIFICATION
Here it is, my first released armor mod. This mod contains a vaguely T-60 ish armor, and 4 variants.
Descriptions of armors;
Standard armor: A heavy power armor, providing a lot of protection. Found at a new location near 188 trading post
FDv: a Fire variant. Provides high fire and radiation resistance, but less overall protection. Found at the Searchlight Fire Station (at a marked location)
Brotherhood: Identical to the standard, but associated with the BoS faction.
Chrome: Just slightly less DT but high energy resistance
c-BN: an extremely powerful armor, but it is difficult to obtain.
All of the armors slow the player down when worn, and make the player slightly bigger.
The Wanderers
The c-BN, Chrome, and Brotherhood variants (as well as a set of FDv) can be found on a group of wanderers. They are marked with a quest marker, so you can find them. They wander the wasteland, but adhere to a weekly schedule (A specific location every day of the week) so you can set up traps for them (as it is a very tough fight. They are non-hostile by default, but killing them should be the only way to obtain the armor. There will be no reputation loss for killing them)
Notes
The mod isn't perfect. The arm clips through the pipboy (But the screen and buttons aren't covered), there's some bugs with the skin.
I would have liked to make more variants, but i simply don't have the time, so I'm releasing all of the mesh files (I would include the PSB texture files, but those amass to about 5gb) so anyone can modify it how they please. Please let me know what you think :)
It also has custom movement sounds, but in game they are silent. If anyone knows why, any help would be greatly appreciated.