File information

Last updated

Original upload

Created by

Richwizard

Uploaded by

Richwizard

Virus scan

Safe to use

Tags for this mod

189 comments

  1. Richwizard
    Richwizard
    • member
    • 1,651 posts
    • 51 kudos
    Locked
    Sticky
    FYI TO EVERYONE REGARDING TALE OF TWO WASTELANDS (TTW):

    Patches for and compatibility with TTW have been asked about many times. When I asked Chucksteel about making this addon, his only condition was to include this addon in TTW. Chucksteel is working on it. He recently released a combined TTW Interiors Project.

    https://www.nexusmods.com/newvegas/mods/66449

    At last report, he was working on an update of this addon to be included in TTW Interiors Project. He indicated that it was working well in gameplay but was having an exit crash while using it. He stated, "I will pass the files along once I figure out the problem." I think we could safely add the condition; time permitting.

    It's still a work in progress.
  2. Richwizard
    Richwizard
    • member
    • 1,651 posts
    • 51 kudos
    Locked
    Sticky
    I finally took enough time to look over AWOP. I was able to make a version of this mod that uses NVInteriors_Combo_AWOP. The only conflict that I can see in the game is Junction 15 Railway Station. On it's own, the new version will give you the AWOP interior. I made a patch if you want my interior.

    I have only a handful of interiors in the Mojave. That's why there was only one conflicting location. AWOP Dead Money will take more time to explore and compare, since I added more interiors to Dead Money than anywhere else.

    Edit: AWOP Dead Money appears to be completely compatible with no patches needed. Just load and go. It wasn't as big as I thought it would be, only having 12 interiors. My mod adds 25 interiors to the Villa and 16 more to the Sierra Madre. There was still plenty of room for AWOP Dead Money!

    Also Edit: NV INTERIORS NO LONGER SUPPORTS A SEPARATE VERSION FOR AWOP. Accordingly, I've updated my own files to reflect this. It simplifies things, actually.
  3. TBG
    TBG
    • member
    • 2 posts
    • 0 kudos
    Is there a possibility for a patch for Better New Vegas (https://www.nexusmods.com/newvegas/mods/48126?tab=description)?
    The Primm Liquor store is not supported in BNV, as the Gas station has been moved, but there is a Liquor store a few meters away that can be repurposed for this :)


    This addon is great, fills some of the empty spaces from the original mod. BNV has a few spaces as well that can be utilized if you are up to the task :)
  4. LSDoce
    LSDoce
    • member
    • 142 posts
    • 0 kudos
    Works with TTW?
    1. Richwizard
      Richwizard
      • member
      • 1,651 posts
      • 51 kudos
      TTW has been asked about several times before. Chucksteel is working on it. You can find this information further down on this same page.

      Edit: Added a new sticky post at the top of the page.
  5. DonProtein
    DonProtein
    • supporter
    • 4,376 posts
    • 386 kudos
    Hey there! Just curios, is current AWOP version of the mod can be made compatible with latest NV Interiors mod just by removing the old obsolete master name in FNVEdit, or we need to wait for the updated version from you?
    Thanks in advance :)
    1. Richwizard
      Richwizard
      • member
      • 1,651 posts
      • 51 kudos
      Changing the name, actually. However, I've just done it for you and uploaded it.
  6. User_64669016
    User_64669016
    • account closed
    • 160 posts
    • 2 kudos
    Is this mod still compatible with the latest version of the base NV Interiors Project mod?
  7. AMCAlmaron
    AMCAlmaron
    • member
    • 1 posts
    • 0 kudos
    First off, love this mod! :)
    One thing, though; don't know if it's an issue with the base mod or whether it's a conflict with another mod, but I've noticed two extremely hazardous new areas in the Sierra Madre Villa; one is in the gift shop in the starting area (for some reason the radio turned itself back on the second time I went in there, and this time couldn't be deactivated), and the other is in the Radiation King store in Puesta Del Sol; when you walk in there you're immediately in the Cloud, and in both areas, leaving while still affected by either the radio or the Cloud means the game carries it over to the next area...so you die pretty quickly. It's possible to escape by getting to a safe distance while inside the room and then using tcl to fly to the door, but still, quite devastating if you haven't saved in a while...

    Say, another thing, do you have a list of the locations of all of Walter's notes? I've found all but three of them so far, and I can't think of where they might be...
    EDIT: Never mind, found the last one...could you instead tell me where to find three Sierra Madre Cards? I'm still looking for the 3 of Spades, 7 of Diamonds and the Jack of Diamonds...I could have sworn I saw a vendor selling them at one point but I've not been able to find him again.
  8. LightsChaos
    LightsChaos
    • member
    • 12 posts
    • 0 kudos
    The chances are probably slim, but could you make this compatible with the Return to Sierra Madre mod? https://www.nexusmods.com/newvegas/mods/40567
    1. Richwizard
      Richwizard
      • member
      • 1,651 posts
      • 51 kudos
      Have you encountered a problem? This mod doesn't change anything in the Brotherhood bunker, so there shouldn't be a problem returning to the Villa.
    2. LightsChaos
      LightsChaos
      • member
      • 12 posts
      • 0 kudos
      I haven't tried yet actually, since I'm still putting things together and trying to figure out the whole New Vegas modding thing in general. Just looking at them both in FNVEdit, though, there seems to be something of a sizeable problem when it comes to the doors in the navigation mesh for the villa fountain area. I'll see if I can't test it out though.
    3. Richwizard
      Richwizard
      • member
      • 1,651 posts
      • 51 kudos
      Try it. I'm familiar with the mod you mentioned and used it for a while. I added a similar means of travelling back to the Madre in another one of my mods and I've gone back several times without any problems with these interiors.
  9. TheGreatBhan
    TheGreatBhan
    • member
    • 386 posts
    • 13 kudos
    Is there a TTW patch?
    1. Richwizard
      Richwizard
      • member
      • 1,651 posts
      • 51 kudos
      Ask Chucksteel. He was going to do that.
    2. TheGreatBhan
      TheGreatBhan
      • member
      • 386 posts
      • 13 kudos
      Thanks
    3. Richwizard
      Richwizard
      • member
      • 1,651 posts
      • 51 kudos
      Chucksteel has uploaded a combined TTW Interiors Project.

      https://www.nexusmods.com/newvegas/mods/66449

      This addon is not included yet but Chucksteel is working on it.
  10. mcorn
    mcorn
    • supporter
    • 98 posts
    • 5 kudos
    Must say I have enjoyed the detailed interiors when I took the time to explore the mod. I have a question of course. Would you ever consider making a 'dlc only' version of the mod? as an optional download as I found the Dead Money area's rather enchanced that portion of the playthrough, as great as the mojave areas are I find more than a few conflict with some of the quest mods, like Eliza and a few others.
  11. jesusblack
    jesusblack
    • premium
    • 36 posts
    • 0 kudos
    Is there any possibility of a freeside open patch?
    1. Richwizard
      Richwizard
      • member
      • 1,651 posts
      • 51 kudos
      Yeah, that's simple enough. I only added doors into one building in Freeside. And it doesn't amount to much anyway; just some NCR squatters standing around fire barrels. Easy to just remove those doors. Then the Freeside exterior changes will be gone; instant compatibility.
  12. sapfearon
    sapfearon
    • member
    • 89 posts
    • 0 kudos
    Can you open vault in sierra madre bank? Is there is a key to sinclair safe?:)
    1. Richwizard
      Richwizard
      • member
      • 1,651 posts
      • 51 kudos
      There is a key to the bank vault. You have to finish Dead Money to find it.

      Spoiler:  
      Show
Top