Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

Module

Uploaded by

Chinchagon

Virus scan

Safe to use

5 comments

  1. deathdealer32
    deathdealer32
    • premium
    • 1 kudos
    you forgot to list the skill required at 50 to get the django perk.
    1. TheUsualUser
      TheUsualUser
      • premium
      • 2 kudos
      My guess would be guns, but I'm interested to know as well.
    2. Chinchagon
      Chinchagon
      • member
      • 0 kudos
      Hello, yes, it is guns. I just noticed these posts and I am going to fix it. Thanks, you guys!
    3. Freyr95
      Freyr95
      • premium
      • 73 kudos
      Lol I guess they never fixed it
  2. NooBzPoWaH
    NooBzPoWaH
    • premium
    • 31 kudos
    For those wondering why they can't get the Django perk once they've passed 50 in Guns skills that's because it's set on 50 "only" like.
    But that little bug can easily be fixed with xEdit/FNVEdit, here's a nice installation's tutorial from GamerPoets.

    Open your plugin "PerkPack1.esp" in FNVEdit, click on the little "+" in front of "PerkPack1.esp", idem with "Perk",

    Click on "Django" and in "Conditions/CTDA - Condition/Type",

    Click on "Equal to" (twice but don't double click, slowly like, once to select and a second time to change the value)
    (a warning asking if you know what you're doing basically will pop up, just say yes)

    A little box/list with "Equal" already ticked will appear, tick/check "Greater" as well so "Equal to" will become "Greater than or equal to".

    That's it, close FNVEdit and save your plugin when asked to (while closing, make sure "PerkPack1.esp" is ticked then click OK).

    That's until the Mod's author makes an update, if he/she's ever coming back to do it or still able to do it.
    Nevertheless Thanks to Chinchagon for this great Mod !!!