Fallout New Vegas

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Created by

Cheesy_fof and Emeutier and Alehazar and MRRadioactiv

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cheesyfof

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Name : ADF-X Tactical Flamer Gen2 NV
Version : Current web version...
Date : 12/26/11
Category : Weapons
Author(s) : EMEUTIER (For the Original 4 Weapons) and cheesyfof (for the port and Unique Version)
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Description:
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This mod simply adds EMUTIER's Tactical Flamer to the Mojave Wasteland

Detail:
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This mod adds EMUTIER's Tactical Flamer to the Mojave Wasteland

There are 6 versions to choose from (excluding the Overwrite pack):


- 'Tactical Flamer NV - Easy Verison'

This file only adds the original
weapon with the standard textures

- 'Tactical Flamer - 4PACK NV Easy Version'

This file adds four different
variants of the weapon, each with
different textures

- 'Tactical Flamer - 6PACK NV Easy Version'

This file adds four different
variants of the weapon, each with
different textures


- 'Tactical Flamer NV - Hard Option'
This adds the Original Tan coloured Tactical Flamer and the new unique tactical flamer as a reward for defeating the fiend menace

- 'Tactical Flamer - 4PACK NV Hard Version'
This adds all 4 of the Tactical Flamers as well as the new unique tactical flamer as a reward for defeating the fiend menace

- 'Tactical Flamer - 6PACK NV Hard Version'
This adds all 6 of the Tactical Flamers as well as the new unique tactical flamer as a reward for defeating the fiend menace




- 'TFNV - Overwrite Pack
This is for the standard versions, meaning the ones that only include the one Tan colored flamer, but can be used with the 4PACKs, but it will look wierd, the gun has Tan in the name, but isn't tTan colored...
To use the Overwrite, simply choose the colour you want (look in the example pictures folder in the .rar), and navigate to here: fallout new vegas>Data>Textures>NIND>Weapons and overwrite the files in there with the ones you want.
This will always replace the Tan colored Flamer. There is also the standard Tan texture included, just incase you want to go back to the original



If you have any suggestions then don't hesitate to leave a comment int he SUGGESTIONS discussion, stating what you would like done, i'll consider doing it as long as it is not a demand, as i've seen on other mod pages, but remember, this is a port, and i'm not a master modeler or a wizz with textures....yet anyway.... So leave any suggestions in the SUGGESTIONS discussion


Location:
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Easy Versions:
The weapons can be found in a box in Goodsprings across the road from Chet's Store and the Prospector Saloon next to the pair of crates (THIS VERSION DOES NOT, AND WILL NOT CONTAIN THE UNIQUE VERSION OF THE TACTICAL FLAMER, THE UNIQUE VERSION IS A REWARD FOR DEFEATING THE FIEND MENACE AND IS NOT INCLUDED WITHIN THE EASY VERSIONS OF THE MOD AT ALL!)
Hard Versions:
The weapons can be looted from the corpses of unique fiends which are heavily guarded by a small army. There are 6 Fiends with a different Flamer each and One unique Fiend that wields the unique Tactical Flamer 2.5


---Installation:---
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Manual Installation:
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Installing this mod is as easy as any other mod. Just copy the files from within the download nto your Fallout New Vegas Data folder and use your prefered Mod Manager to activate the mod

FoMM Installation:
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This should be compatible with FOMM. Simply open FOMM, select Package Manager and select Add Fomod. Then find the download. Then all you need to do is select 'Activate' on the right hand side of the Package Manager window

IF FOMM INSTALLATION DOES NOT WORK THEN PLEASE TELL ME SO I CAN REMOVE THIS SECTION FROM THE READ ME AND DESCRIPTION OR MAKE A PROPER FOMOD


---Uninstallation:---
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Manual Uninstallation:
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Just delete all of the files you copied from the download

FoMM Uninstallation:
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Open FOMM, select Package Manager and select the download name. Then on the right hand side of the Package Manaher window, select 'Deactivate'


History:
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26/12/2011 - V1 Initial Release
27/12/2011 - V1 Same as before but with the Meshes and Textures included
28/12/2011 - V2 Fixed no ammo option
28/12/2011 - V3 Fixed all isues from GECK being a pain and resetting everything about the flamers
03/01/2012 - v4 Fixed the Skill and Strength Requirements of all the Tactical Flamers in each version, and added a New Unique verions in the Hard Versions of the mod. Also fixed the 1st person texture problems so the guns all look different now
12/01/2012 - V4 Added the Overwrite Pack
15/01/2012 - V5 Added the 2 new Tactical Flamers to the 6PACK files

Known issues and bugs:
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As far as I know there are not any problems wth this mod.

If you come across any bugs or problems then leave acomment in the BUGS discussion

Incompatabilities:
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This should not be incompatible with anything as long as it does not place anything in the same place as the box in this mod (Easy Versions) or do anything to the Rock Crushing Plant in the Hard Versions

THE FILES FOUND HERE ARE NOT COMPATIBLE WITH EACHOTHER. SO ONLY CHOOSE ONE, USING MORE OF THEM WILL RESULT IN NUCLEAR MISSILES RAINING DOWN FROM THE HEAVENS!

Contact:
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You can contact me from the Nexus as cheesyfof

Credits:
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-Lazer Rifle Base Mesh
AMR-B04 Automatic Laser Rifle - By: backstept http://www.fallout3nexus.com/downloads/file.php?id=11085

-Side Tac-Rails
BRII Assault Rifle - By: Various http://www.fallout3nexus.com/downloads/file.php?id=6641

-Main Tactical Rail with iron-sights
Taken from a G36c model found in the FOOK2 mod. No- one could tell me who the original author is (even the guys who made fook didn't know). If anyone could help me to correctly credit this resource it would be appreciated.

-Bethesda
For the game and geck.

-EMEUTIER
For the Mash-up and textures, as well as permission to port this over to New Vegas

-cheesyfof
For the port to New Vegas.



Tools Used:
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Pyr�s: GuideLines (http://newvegasnexus.com/downloads/file.php?id=40278)
WinRar (http://www.win-rar.com/)
FoMM (http://www.newvegasnexus.com/downloads/file.php?id=36901/)
GECK (http://fallout.bethsoft.com/eng/downloads/geck.html)
NifSkope (http://www.niftools.sourceforge.net/wiki/NifSkope)

Mod Dependencies:
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All this mod needs for you to be able to use it is the Fallout New Vegas base game.

Future Plans:
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As long as the Fallout 3 version is updated, this mod will be updated as soon as I am able to.

It will also be updated if I decide to add anything new to it and any suggestions as long as I am able to do them.

Legal and licensing:
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Anyone is free to use any assets created by me without needing to ask for permission as long as credit is given. If anyone wishes to use any assets that were NOT created by me, you will need to ask permission of the original author.

DO NOT RE-UPLOAD TO ANY OTHER SITES OTHER THAN THE NEXUS

DO not convert this mod to any other game under any circumstances. Thsi mod has content created by me within and therefore I do not want it to be converted or re-published.