Fallout New Vegas
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Deathclay

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deathclay

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15 comments

  1. phoenix0113
    phoenix0113
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    Gah! I made my own version with more fixes like adding Bozar and Assault Carbine to Grunt and changed the ridiculous prices on the weapons as well as remove all the (GRA) tags from unique weapons, weapons not in vanilla game, and ammuntion types. But now that you've done it, I don't know if I should upload I do like how you changed the durability and price of the GRA versions of vanilla weapons, it makes sense.
    1. freemanchucknorris
      freemanchucknorris
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      You should!
  2. signaltome
    signaltome
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    Well, if anyone is still here... It DID indeed remove the GRA as advertised. However, the Antimatiral rifleI was going to buy that was previously 5000 caps is now 500 000 caps. +/- a few hundred caps. ;-) Other weapons also had a much heavier pricetag attached, though I was not interested in those as much.
    Old mod I guess, didn't find anything newer though.
  3. BOBishere
    BOBishere
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    how do i download it?
    1. P1X3LZ0M813
      P1X3LZ0M813
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      HAHAAHAHHAHAAHHAHAHAHAHAAHHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHHAHAAHHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHHAAHAHAHAHAHHAAHAHHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHA!
    2. TLC77
      TLC77
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      bruh
  4. MDSGeist
    MDSGeist
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    Ah well, thanks Deathclay!
  5. deathclay
    deathclay
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    Afraid not, although not impossible but someone would have to come up with a custom model.
  6. MDSGeist
    MDSGeist
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    Can we put a silencer on the Lil Devil (unique 12.7 pistol)? Thanks!
  7. deathclay
    deathclay
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    Hmmmm I'll have a think about it, the only thing is that I don't much care for inventory items with 2 lines either lol for example the 12.7mm Submachine Gun MkII takes up 2 lines where the original 12.7mm Submachine Gun fits on 1 line, although it is more preferable than 12.7mm Submachine Gun (GRA).



    *edit, all (GRA) vanilla weapons are called MkII now as I could only think of a few names I was totally happy with-



    Well-built Fat Man

    Sturdy Hunting Revolver

    Hefty Baseball Bat



    The Tri-beam Laser became Quad-beam Laser, using an extra MFC and 25% more powerfull.



    If anyone can come up with some brilliant names I welcome any suggestions, and I will update when theres a good name for all 13 weapons :-)
  8. PancreaticDefect
    PancreaticDefect
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    I think Your Evil Twin there has a great idea.
  9. your evil twin
    your evil twin
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    An option could be to do stuff like "Laser Pistol MK II" or "Power Fist MK II", that sort of thing. Similar to how in Fallout 2 and Fallout Tactics you could get "Leather Armor MK II", "Metal Armor MK II", "Combat Armor MK II", etc, which were effectively the same item but with some slight improvement.

    Come to think of it, New Vegas has "Leather Armor, Reinforced" and "Metal Armor, Reinforced". But Laser Pistol, Reinforced might not be quite the right wording.

    Renaming the GRA weapons to have proper new names is a good idea, but only if they have new appearences to go along with it. It was lame how in Fallout 3 the unique weapons had different names and stats but looked identical to their normal counterparts. I think leave the GRA weapons with their original names, or call them Power Fist, Reinforced or something, until there is a new mesh or texture that can justify it being a differently named weapon.

    You give the Plasma Defender as an example and suggested calling the GRA version a Glock 86... I think it would be better to call it something like a Glock 89, because the vanilla Plasma Defender already looks like an improved Glock 86 (it has the parts of Fallout 2's "extended capacity" mod). So the vanilla plasma defender might be a Glock 87 or something. So an extra special version with better condition would be need to be a Glock 88 or 89. But it would be cool if it had a slightly different appearence rather than just slightly different stats.

    I'm working on an energy weapons mod, Future Weapons Today and one of the ideas I had (before Gun Runners Arsenal) was to have two different versions of the plasma pistols and plasma rifles. The vanilla plasma pistol and plasma rifle look somewhat jury rigged and steampunk, like they had been built post-war. That's fine for weapons sold by the Van Graffs and carried by Fiends and other random wastelanders, but a bit weird for weapons sealed in locked rooms in REPCONN HQ. So I was thinking of having the "normal" plasma weapons be called Van Graff Plasma Pistol and Van Graff Plasma Rifle, and then have better quality pre-war versions that are nice and shiny and have proper names and model numbers like MPL2 ManMelter Plasma Pistol or MPL3 StarFire Plasma Rifle. Now that GRA has been released, I'd have the improved GRA weapons be these rare pre-war models.

    When it comes to lasers... not sure what to do there. AEP8 Laser Pistol? AER10 Laser Rifle? Hmm, not very imaginative.
  10. deathclay
    deathclay
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    Lol sorry Phoenix I mainly uploaded it to save people the trouble of doing it themselves as it was a lot of tedious mouse clicking especialy to alter the vanila weapons to accept the new mods, to be honest I dont know why it wasnt set up that way in the first place originally.

    Of course then the GRA versions became pointless so I altered them so there was still a reason to purchase them although I still don't like the GRA annotation on them to be honest, maybe I could give them unique names like the Plasma Defender (GRA), could become the Glock 86 Plasma Pistol/Defender?

    hmmm...