THIS MOD IS PERFECT FOR XRE VERTIBIRD. However i almost didn't find it maybe update the description recommending it for use with XRE Vertibird, just a suggestion.
thank you for making this i was literally looking for resources to make exactly this mod for my own private use with XRE Vertibird when i found this, so again i thank you.
So you say the Comp drops go into the Cargo hold, does that mean that box isnt safe storage? Otherwise good. Could use a light down by the toilet. Also why does the bath water give you Rads when you stand in it?
The cargo hold is secure storage. The script that puts the comp drops into the safe doesn't affect any items that are currently in the cargo hold. Just adds the comp drops to whatever items are in the safe. I've no idea why you're getting rads from the water. I've never had it happen. Might be from another mod you're running.
Thanks Eizaval! I had no idea what the issue was. I have a new file with the correct file paths. (I hope!)
Not sure what to do about the bathwater. I used vanilla resources for it and didnt do any custom work with it at all. Sometimes it is water. Sometimes it is something else. *shrug*
For those having trouble with the wall textures, check if you have textures in textures/v86/vehicles/vertibird. If you don't, the Raverbane may want to check if he included the textures in the right place in the file, because the files i got did not. To fix it, just copy the .dds textures from meshes/nowherehome to the path mentioned above. For me, that solved everything but the bath water. Hope this helps.
@Terralvanthe (..it's the fact that aliens aren't canon in the Fallout universe. They're joke additions, with the exception of the alien-like mutants that are sometimes encountered, though those are on the same level as Centaurs.
So really, overall, worrying about the dates and stuff is pretty pointless since aliens don't exist in the Fallout series.) --------------------------------- did you even play fallout 1 and 2? in fallout 1 there is a random encounter where you find a crashed UFO with dead alien bodies and an ALIEN blaster just like FO3 and in FO2 you can buy an alien blaster from a random encounter merchant or find it in an Enclave base, so Alien DO exist in the fallout world, easter eggs or not they still exist in fallout canon and since bethesda presently owns fallout canon their alien add-on is canon
I find it kinda hilarious that my post saying that discussing the dates of a non-canon aspect to Fallout was pointless got down-rep'd. I guess if it isn't kissing the author's ass, then any views, even of a neutral sort, aren't approved of. Or maybe some folks are just pissy that someone's pointing out that FO3 had yet another case of derpiness and screwed up the lore. Again.
I dont know what to say. I have tried the mod on four different comps with various different vid settings and mod loads. And I havent been able to duplicate what you are seeing. The only odd texure I get is the bathtub water. I wish I had a better answer for you.
I'm seeing something like what gunslinger6792 is describing. There is something seriously screwy with the wall textures, on my machine at least. In some positions, even a slight movement will make the texture change or disappear altogether.
23 comments
thank you for making this i was literally looking for resources to make exactly this mod for my own private use with XRE Vertibird when i found this, so again i thank you.
http://www.newvegasnexus.com/downloads/file.php?id=39109
Otherwise good. Could use a light down by the toilet. Also why does the bath water give you Rads when you stand in it?
I've no idea why you're getting rads from the water. I've never had it happen. Might be from another mod you're running.
Not sure what to do about the bathwater. I used vanilla resources for it and didnt do any custom work with it at all. Sometimes it is water. Sometimes it is something else. *shrug*
(..it's the fact that aliens aren't canon in the Fallout universe. They're joke additions, with the exception of the alien-like mutants that are sometimes encountered, though those are on the same level as Centaurs.
So really, overall, worrying about the dates and stuff is pretty pointless since aliens don't exist in the Fallout series.)
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did you even play fallout 1 and 2? in fallout 1 there is a random encounter where you find a crashed UFO with dead alien bodies and an ALIEN blaster just like FO3 and in FO2 you can buy an alien blaster from a random encounter merchant or find it in an Enclave base, so Alien DO exist in the fallout world, easter eggs or not they still exist in fallout canon and since bethesda presently owns fallout canon their alien add-on is canon
I dont know what to say. I have tried the mod on four different comps with various different vid settings and mod loads. And I havent been able to duplicate what you are seeing. The only odd texure I get is the bathtub water. I wish I had a better answer for you.