Change attack animation of the revolver in the FNVEdit to "Attack5" and download the fanning mod. It should work just fine, however if you dont want it to become even more op (for other revolvers Attack5 made them fire slightly faster) you might also need to lower attack animation rate in the gun's statistics as well.
I love this mod. thank you so much! I tried to do the same think with that gun and 5.56pistol but my modding skill are very limited. can you do it for the next update? (Just giving a idea) :)
Hey, I'm new to this whole modding thing and the G.E.C.K isn't allowing me to open the file. If anyone can make a nerfed version of this mod and post it here that would be very much appreciated. Thanks in advance.
use FNVedit for that type of thing, the geck should really only used for textures, placing it in the world or armor effects and stuff its relatively simple to do it in fnvedit.
I'm sure it's a touch late to be asking this, but is this effected by perks? Like Cowboy or any of the energy weapon ones? I went through the previous posts but I couldn't find a straight answer.
FINALLY! somebody has finally made a decent mod for energy weapons; laser pistols and the 12.7 machine pistol have always looks ugly to me due to the under slug bar at the bottom and the alien pistol is only good for retro collectors. now i finally have the guns for my space cowboy build. TY KINDLY
No one else seems to have this problem, so I figure I'd ask here. The grave doesn't show up in my game. I put all the right files where they're supposed to be, but there's just flat land where the grave site should be. Any ideas? Thanks
ok i really like this mod but could you please update the sound so it sounds beater because it sounds to week for how power full it is its just a that i find with this mod but everything besides the sound is grate
47 comments
use FNVedit for that type of thing, the geck should really only used for textures, placing it in the world or armor effects and stuff its relatively simple to do it in fnvedit.