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Delikatessen

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Delikatessen

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57 comments

  1. Orme
    Orme
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    I think I've run into a bug with the AutoRepair flavor : when you have more than one iteration of a weapon ( in my case I had three Knife Spears from Dead Money ), when you unequip one that was repaired by your script, it disappears.

    When you drop it instead of un-equipping it, if you don't pick it up quickly it sort of « decays » and disappears too. Sort of like the missile weapons.
    1. eowei
      eowei
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      i can confirm this.
    2. IWarriors
      IWarriors
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      Never been fixed I guess?
    3. Nodevski
      Nodevski
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      Confirmed. When I equipped some hunting rifles to autorepair them with Autorepair version 2b, they were removed from my inventory. Version 2 constantly shows a repair screen. Best to avoid the autorepair flavor.
  2. thejiffiness
    thejiffiness
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    Why is this not working? I activated the esp. , sorted my load order through LOOT, used only of the esps, and repaired all my gear to full and still I am degrading my weapons and my armor. Is there a conflict with "better weapon kits" Or "Weapon and Armor Repair - Improved"? Anyone else have this problem?

    Edit: NVM, the weapon will go down to about 95% but stay there.
  3. Godmezenger
    Godmezenger
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    Super awesome. Much appreciated.
  4. dallesse
    dallesse
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    The mod is a great idea.
  5. Cuddlemeister
    Cuddlemeister
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    im using the nrn version from the version number 2 and it works perfectly

  6. Ttrax23
    Ttrax23
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    Can you please make a version for Fallout 3? I know there is a mod (http://www.nexusmods.com/fallout3/mods/60/?) but it doesn't add auto-repair so when enemies hit your gun they still degrade, plus I've noticed my armor degrading with NRN for Fallout 3.

    I would really appreciate it.

    Excellent work on this mod.
  7. clonewars131
    clonewars131
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    It doesn't work, nothing happens with the auto repair and they still degrade with the no repair needed version
  8. Warsun99
    Warsun99
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    I am requesting a version for Fallout 3 please.
    1. Boneyard321
      Boneyard321
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      Here you go!

      http://www.nexusmods.com/fallout3/mods/60/?
  9. ashishrane
    ashishrane
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    Thanks for providing the fixed esp for HN66s FoggierKatana. Now I can cut the raiders and mutants in half with those sharp katanas and sent them to hell from where they actually belong. Thanks Delikatessen for the wornderful fixed esp and also fixing the problem. It works like a charm now.
  10. ashishrane
    ashishrane
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    Hi Delikatessen, can you plz make this mod compatible with HN66s FoggierKatana NV. I just found out that it automatically reduces the weapon's CND damage bar if you equip those two Katana's found in that mod. Some conflict is there between your mod and HN66s FoggierKatana NV mod. Otherwise, your mod is working just fine for automatically repairing other weapons. Also, I am using just one esp as you said. I am using auto repair esp, but still to no avail. Please can you provide a patch to work with HN66s FoggierKatana NV. I really love those swords. They are well designed and textured. Here is the site address for that mod http://newvegas.nexusmods.com/mods/42742/?tab=2&navtag=%2Fajax%2Fmodfiles%2F%3Fid%3D42742&pUp=1. I hope you understand and will provide a necessary fix for this. Thanks.
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