Fallout New Vegas

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WuphonsReach

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WuphonsReach

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About this mod

Yet another hardcore mode balancing mod. Tries to even out some of the strange balance issues in the default game, without going too far one way or the other.

Permissions and credits
Crafting & Survival Basics, Balanced - 1.00 (Nov 2010)
by Wuphon's Reach ([email protected])
for Fallout New Vegas
(a.k.a. Hardcore Balanced Basics)

Goals:

- Balance hardcore mode so that it has more of an impact on gameplay, without being tedious. Mostly, this involves changing the SLP/FOD/H2O rates so that you have to eat/drink/sleep more often combined with adjusting food/water values.

- Modified the timescale so that days and nights take 2x longer. This has a side-effect (a useful one) that you consume 1/2 the amount of food / water / sleep debt while using the "wait or sleep" menu.

- Adjust item weights related to crafting/survival recipes. Raw items generally weigh more and have less beneficial effect then prepared items. Radiation counts are generally higher across the board, but lower in prepared foods.

- Item effects have been adjusted so that pristine or prepared items are more valuable, while old pre-war food or dirty water is less valuable. Some pre-war food has a much higher RAD count in addition to less satiation then before. Weights have been adjusted across the board.

- Adjust recipes for survival so that they make more sense. Higher level mobs require higher level recipes to cook. Add a few extra recipes such as additional tanned hide recipes for dog/coyote.

- Previously weightless chems now have weight. Enough that you won't want to be carrying around 50 doses of RadAway or dozens of doses of the addictive chems.

- Poisons weigh about 1/10th their previous weight. Recipes make 5x as many doses and require slightly less ingredients in most cases.

- Ideally, NCR bills and Legion coins would have weight, but they are special items in Fallout New Vegas and can't be adjusted that way. Pre-war money, OTOH, now weighs 0.10 (the assumption is that a single bill is 1/454th of a pound and there are about 50 notes in a bundle).

- Skill Magazines now have a small bit of weight (0.10).

Please see the ReadMe for more details on what has changed.

Note: This is very much a personal tastes mod. What works for me may not suit you. I'm pleased with it in my current game because I find it strikes the right balance between weight, recipes that make sense, and effects that make the Survival skill more useful. I've been adjusting values for a few days now and I'm mostly happy with the results.