Fallout New Vegas

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Yukichigai

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Yukichigai

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53 comments

  1. compaqmikez
    compaqmikez
    • member
    • 0 kudos
    Major problem here. After installing just this one mod, every time I shoot any type of sniper rifle, and I mean any, even vanilla, my 360 controller disconnects. Turns off with a single shot every time. I tried uninstalling with NMM and it's still kaput. No other weapons affected. I can't imagine what the two would have in common but nevertheless that's whats going on. Went back a bunch of saves still no good. Now I cannot use sniper rifles scoped or not. Any ideas?
    1. lukaboot
      lukaboot
      • premium
      • 13 kudos
      not this mod
    2. EvilOssie
      EvilOssie
      • supporter
      • 130 kudos
      You're answering a question asked over a year ago. May I suggest that you check the post dates before you post?
    3. ChocomintCA
      ChocomintCA
      • supporter
      • 2 kudos
      What?
    4. MilitaryManiac
      MilitaryManiac
      • member
      • 0 kudos
      What?
    5. Yukichigai
      Yukichigai
      • supporter
      • 741 kudos
      Wut
    6. Viekang
      Viekang
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      • 4 kudos
      Obviously answering to this problem shows other people this mod has nothing to do with the problem.
    7. User_16506934
      User_16506934
      • account closed
      • 2 kudos
      What?
    8. homiloko
      homiloko
      • member
      • 5 kudos
      yes
    9. Huerta
      Huerta
      • premium
      • 65 kudos
      Don't worry guys I'm here to answer, ask away.
    10. jamestheyounger
      jamestheyounger
      • premium
      • 0 kudos
      what?
    11. deleted106062163
      deleted106062163
      • account closed
      • 0 kudos
      What?
    12. coolguy2897
      coolguy2897
      • member
      • 0 kudos
      what
    13. B29Bockscar
      B29Bockscar
      • supporter
      • 13 kudos
      No, No, No, No.........its not What or Wut or any other mis-contrived abhorration. Its Watt. as in Ohms law: E=IR. You need to pray to the right Gods and make appropriate sacrifices or your computers will pave the way to hell for you..........you do understand that dont you?
      "Lasciate ogne speranza, voi ch'intrate"
    14. Chronicle9854
      Chronicle9854
      • member
      • 0 kudos
      What?
    15. samgee500
      samgee500
      • premium
      • 2 kudos
      https://youtu.be/yvEik9N_xWI
    16. kaptenh
      kaptenh
      • member
      • 0 kudos
      What?
    17. LightLeaf476
      LightLeaf476
      • member
      • 6 kudos
      I hope you fixed your sniper rifle.
    18. vanille987
      vanille987
      • member
      • 0 kudos
      what
    19. NayrMcDrd
      NayrMcDrd
      • member
      • 0 kudos
      what?
    20. Healz4Life
      Healz4Life
      • premium
      • 11 kudos
    21. Morinn
      Morinn
      • member
      • 7 kudos
      My washing machine stopped working with this mod installed. I'm pretty sure this is what's causing the problem. Now I can't do my laundry.
  2. Karhi
    Karhi
    • member
    • 1 kudos
    Ive always just thought the reason they couldnt trade is because they are acting as shipping merchants, Maybe working for the NCR keeping their supplies fresh. After all they are always outside Camp Mccarren?
    1. TRHess
      TRHess
      • member
      • 0 kudos
      That's exactly what they are. Traveling merchants are like ice cream trucks, you can flag one down and buy what they have. Crimson Caravan traders are like the trucks that deliver Klondike Bars. No matter how many times you wave and yell, they won't stop to sell you what they're carrying because they are already delivering them to a buyer.
    2. streetyson
      streetyson
      • member
      • 102 kudos
      Ice cream trucks, exactly. Their lack of trading wasn't "wrong" at all - the modder simply totally misunderstood what the caravans are.
    3. TheLoneHale
      TheLoneHale
      • supporter
      • 0 kudos
      Joshua Sawyer made it possible to trade with them in his mod, which seems to suggest they were supposed to be merchants.
    4. Magicwhip
      Magicwhip
      • member
      • 1 kudos
      He didn't. It's a JSawyer Ultimate Edition addition, which is made by another author with the original Sawyer mod as its base.
  3. TerminusTF2
    TerminusTF2
    • supporter
    • 1 kudos
    For modders using JSawyer Ultimate Edition note that this mod (or a variant of it) is currently included by default:

  4. deleted20733584
    deleted20733584
    • account closed
    • 0 kudos
    Is this mod included in YUP?
    1. Infamous95
      Infamous95
      • premium
      • 242 kudos
      No, why would it be?
  5. xsaintjames007x
    xsaintjames007x
    • premium
    • 3 kudos
    This is incompatible with New Vegas Redesigned 2. Its does seem to work if loaded after NVR2 but Boss which recognizes both plugins does not place it so...
    1. Yukichigai
      Yukichigai
      • supporter
      • 741 kudos
      How very odd. NVR2 must've changed the traders somehow.

      Does a merged patch help matters at all?
    2. xsaintjames007x
      xsaintjames007x
      • premium
      • 3 kudos
      Sorry should of mentioned that a merged patch did not help. Now I'm not that smart a guy and my experience with FNVEdit is limited so I don't really know how to go in and search for specific conflicts between these two mods or what to even do If I find these conflicts :-/ Just thought I'd point it out.

      I'd also like to say great work Yup, I am thoroughly impressed with your work especially your unofficial patch which is in my current load order. So please don't stop and thank you thank you thank you!

      PS 1 more bug note Dazzle orgasm sounds are not working even know its supposedly included in Yup....I wanted to be dazzled lol I wasn't :-/)
    3. Yukichigai
      Yukichigai
      • supporter
      • 741 kudos
      Yeah, the dazzle issue was reported. Turns out I had the folder structure wrong for sex sounds. v6 should fix it.

      I'll take a look at NVR2 and this mod, see what's causing what. Sometimes FNVEdit is unable to create proper merged patches and then weird things happen.

      And thank you for the kind words. Glad to know my work helps. ^_^
    4. Moinards
      Moinards
      • member
      • 0 kudos
      Strange. I have both of these and it works for me.
      Maybe it's yet another thing that conflict here.
    5. Moinards
      Moinards
      • member
      • 0 kudos
      Well it didn't work actually since I had taken this one off thinking the YUP patch included it. Which it didn't. So i installed it again and I will try to see if both can work at the same time.
    6. Vylayan
      Vylayan
      • member
      • 17 kudos
      The only data that needs to carry forward from NVR-2 is the actor data (4 lines, I think) and none of it should be a problem functionally for this mod (just use it as the basis of the over-ride and copy in the NVR-2 actor conflicts. It takes about 5 minutes.
  6. TragicComic
    TragicComic
    • member
    • 62 kudos
    Works as intended. Endorsed.
  7. greavyard
    greavyard
    • BANNED
    • 0 kudos
    And cool mod! Endorsed.
  8. greavyard
    greavyard
    • BANNED
    • 0 kudos
    Could you make a version that instead of them having a very lil better inv. than other trader, they have a way better inventory?
    After all they need to sell everything to everyone near the Strip.
  9. m10m
    m10m
    • member
    • 0 kudos
    Since installing this mod, for whatever reason, if I try to play the game without it, my game will CTD. If I disable it with FOMM, the game loads fine. What gives? This seems like some bizarro conflict in which not having the mod causes the CTD. Shouldn't it be the other way around and some mods cause CTDs?
  10. thunderlord2200
    thunderlord2200
    • supporter
    • 3 kudos
    if u kill them will they have the stock there selling on them ot there Ox?... (since i hate it in this game they dont.. >_> i like to kill to and get what i want.. (or stun from afar and they dont know who robed them. lol )