Kill Reactions doesn't seem to work. Nobody still reacts to corpses or their getting shot dead right in front of them, even if I put this last in my load order. Anything that might conflict with it? Does IStewieAI's tweaks somehow conflict by any chance?
after installing Kill reactions seems like every enemy in the building is aware of my without me giving more than 3 steps, and i mean every enemy, in other floors (in the case of REPCONN facilities) and i don't have any other mod that alters combat
Just want to report a bug. "The PMT - LR - Unlock Both Nuked Zones" module in the "PMT - Lonesome Road Mod Pack" causes an issue where im unable to enter the "Nellis Medical Station" in Nellis Air Force Base. It just says "Open door" instead of "Door to Nellis Medical Station".
About to install this mod and try it out but is the deadlier combat MK 2 module in the multitweak pack customizable in any sort of way? Or if possible can i just disable it entirely?
Nevermind. =) found an alternative. Great mod by the way. After playing fallout 3 with the wanderers edition mod. The mojave wasteland felt weak. So thank you for creating this.
The Slow Reloading and the Rude Awakening is just what the doctor order. Perfect. The rebalance modules must be good too but Project Nevada already tackles some of the features of this mod. Nevertheless, this is a good collection of immersive gameplay mechanics. Endorsed.
344 comments
I'm sure there is an alternative that will work w/ IStweieAI'.. I do have good memories using this mod so long ago..
Endorsed.