Fallout New Vegas




Whats New from Version 1.0 to 2.0

  • Fixed the inconsistent transparency issues. (Side note: This slightly alters how the Icons look if you are not satisfied
    with the changes, use Version 1.1 which only fixes the inconsistent
    coloring and compression issues)
  • Fixed the inconsistent alignment, which should make scrolling through icons more satisfying.
  • Refined the edges - (Necessary change due to my transparency fix)
  • Upscaled Version 2.0 to 512x512
  • Many compatibility patches.
  • Made some of the Vault-Boy icons look to the left, instead of to the right



Whats New from Version 2.0 to 2.01
  • Compatibility patches to about 20 new mods, not including next two points.
  • Re-did Misc Item Icons
  • Re-did New T-51b Icons New Vegas
  • All in one - FOMOD ready!
  • Icon fixes to Solid Project. Referring to the icons found in textures\LazarusProject\Vats. No upscale.
  • Fixed inconsistent sizing on some of the icons. Made these: 311x310, 257x255, 280x260 into 256x256 or 512x512 (2x)

List of compatibility patches to the following mods that are added to this update (Not including Solid Project, Misc Item Icons nor T-51b):

  • (FO3) Alton IL
  • (FO3) Marts Mutant Mod
  • (FO3) More Perks
  • (FO3) Crimson Caravan 1_3
  • (FO3)Vault Dwellers Survival Perk Pack
  • CrossBowForTheWasteland
  • Homemade Flamethrower - The Last Of Us Flamethrower
  • Intimidation
  • Karma Perks
  • Light Up and Smoke Those Cigarettes (and Cigars and Cigarillos)
  • Maxson's BattleCoat
  • Pipboy 2500 ArmMounted Pipboy 2500
  • Portable Campsite
  • SabreWeapon
  • Salt Lake Stories
  •  SmileyTops Traits and Perks
  • Spice of Life - Variety Armor and Clothing
  • STUN
  • VaultTecPowerArmor
  • Weapons of the New Millenia

Around 687 new icons in total. Not including the upscale version.
As always, FO3 mods should work with the equivalent TTW patch.
Tell me if I missed anything because most likely, I have.


Whats New from Version 2.01 to 2.0101

Compatibility fix to FOMOD.


Version 2.015 is now Version 2.1!
reasoning: yuuuuge patch


Whats New from Version 2.0101 to 2.1


  • Dropped support for "Small" or "glow" icons, will still provide fixes to the icons with a black background
  • Re-did Solid Project
  • Added minor description to the FOMOD.
  • Integrated my take on  "12.7mm icon fix" by u/DevastatinDave (Thank you!)
  • Manually 'drew'  or did other kinds of visual improvements to 850+ Icons: Special Icons, Skills, Perks in the MainFile, every weapon related icons in the main file, every Smiley Perks icons, every Project FNV and every perk in More Perks icons.
  • Properly upscaled the rest of the Main File icons (Apparel and items), these should be sharper and more detailed (especially noticeable in 2x). These icons have not received any quality control, so they might appear too sharp at times or (very rarely) have random dots around the icon, adding detail is another benefit for quality control. Around 600 icons.
  • Properly upscaled Vault Girl (and fixed 'bugs'), still needs quality control.

New Patches for these Mods:
  • Project FNVIcons
  • Splattercup - A Unique Two-Hand Melee Weapon
  • Ricks Makeshift Portal Gun - (New icon! Based on this shirt)
  • Plague Doctor Elements Conglomerated - (New icon! Based on this picture)
  • FO1 Alien Blaster
  • Cavalry Sabre
  • Cloud Grenades
around 130+ new icons.




Notable changes:
  • More Perks - Shotgun Diplomacy (Based on Die Hard Perk from Fallout Tactics)
  • More Perks - Unexpected Happiness (Based on Pack Rat Perk from Fallout 2 and Fallout Tactics)
  • More Perks - Bonsai - New face based on the Vault Boy Cartoons.
  • More Perks - Roach Lover - New face based on the Vault Boy Cartoons. 
  • More Perks -Vaccination - New face based on the Vault Boy Cartoons.
  • More Perks - Limb Grinder - New Icon to match the description and function of the perk. (The previous perk icon was ugly) Perk image based on Friendly Foe Perk from FO1
  • More Perks - Sharpshooter - New icon based on Sharpshooter perk from old-school Fallout. The previous icon was really ugly.
  • More Perks - Sense of Emergency - Icon changed back to the FO3 version of this mod. Reasoning: the previous icon was ugly. Redrew the icon basically from scratch.
  • More Perks - I SEE YOU - Made a new icon while having the original perk icon in mind.
  • More Perks - Shell for shelly - New icon based on a FO4 achievement "prepared for the future"
  • More Perks - Superior Mind - Gave him legs.  Remade the whole icon basically from scratch
  •  and many, many, many more.



Fun fact:
  • I've spent more time on this patch, than making the mod and the patches up to 2.01 combined




Whats New from Version 2.1 to 2.103
  • Quality control for Apparel: Vectorized, added missing details.
  • Fix to "Luck Implant", "Weapons Zap Glove"
  • Further improvements to Weapons in the main file: Vectorized, replaced some of the faces, some new minor extra detail.
- Altered apx. 450 icons.
- No new icons






OUTDATED Images:
(Since they are even further improved)

Example of Quality Control:


Apperal_red_Jumpsuit, and some in-game screenshots.


























Subject to change:
Yellow = Not done
White = Done

Whats New from Version 2.103 to 2.11 (Upcoming)
  • Include the Original "Bonsai" icon, in case someone didn't like the new icon.
  • Even further improvements to Weapons in the main file: replace some of the faces, some new minor extra detail.
  • Re-do most of the perk Icons in the main file. Although they look decent - I have a couple of new tricks up my sleeve - meaning they will look even better.
  • Quality control for Items
  • (MAYBE) 100% Perfectly align Weapons in Main File

New patches to these mods:
  • Fallout 4 Power Armor Features by migck - darthbdaman
  • No More Trippin and Bear traps by migck
  • Dark Craving by Asterra






Subject to change:
Yellow = Not done
White = Done

Whats New from Version 2.105 to 2.12 (Upcoming)


"The Vault Girl Patch"


  • Quality control to Vault Girl, and adding missing icons to the main file. (3 known so far)
  • Re-do and quality control to the items in More Perks. (Maybe delayed to next version)
  • General Improvements to various icons. 

New patches to these mods:

  • The other Vault Girl Mod (50% done)


Probably patches to these mods (At least some of these):
  • Vanessa
  • Adam Reborn
  • FNV Project Boltcaster v1.2.5
  • Gas Masks of the World
  • TTW Immersive Armors
  • Slofs Gear (Probably)
  • (FO3) Robco Certified
  • Monster Mod
  • Monster Mod Additions
  • Mothership Zeta Crew TTW
  • RobcoCertified NV
  • (FO3) FWE
  • (FO3) Iron Skull Helmet
  • (FO3)ROBCO Certified
  • AMT Automag III
  • DM Alternative Interface
  • NCR Rearmament v1.5
  • T3T_IRS (T3T Icon Resource)
  • T-60 Power Armour




Other Plans to later versions:

  • BSA Solution
  • Re-drawing or general improvements to all "apparel" in the main file.
  • Releasing "Modders Resource"


Also doing patches to the following mods:
  • Requested mods.

Original icons for these mods:

  • Armed to the Teeth (Missing)
  • Plasma Cutter. (Missing)
  • Maybe more.

Modder resources:

  • Restoring Fallout 1-2 Pip-Boy icons and release it here as a modders resource.
  • Adding Fallout 4 Pip-Boy Icons, and release it here as a modders resource.

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ItsMeJesusHChrist

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