Scripts
- Refine results Found 22 results. 457 have been filtered out. Currently filtering by: categories. (Clear filters)
-
Charlies Appearance Changer Expansion Patch
This is a Patch to add additional template options to the Charlie's Appearance Changer Mod.
- 122KB
- 160
- --
Charlies Appearance Changer Expansion Patch
This is a Patch to add additional template options to the Charlie's Appearance Changer Mod.
-
Creates a list of buffs as they are cast, that is stored and managed in Books (containers) on each caster, which is later used to automate the buffing procedure either Fast or as full-round Actions.
- 66KB
- 130
- --
Creates a list of buffs as they are cast, that is stored and managed in Books (containers) on each caster, which is later used to automate the buffing procedure either Fast or as full-round Actions.
-
Amazing ai upgrade
-
Community Script Library - CSL
The core include files for the CSL library. A general purpose scripting library anyone can build on, and is complete enough soas to allow end users to use instead of the stock code that comes with the game.
- 6.5MB
- 33
- --
Community Script Library - CSL
The core include files for the CSL library. A general purpose scripting library anyone can build on, and is complete enough soas to allow end users to use instead of the stock code that comes with the game.
-
Recoverable Ammo and Throwing Weapons
Modified nw_c2_default6 script to allow recovery of arrows, bolts, throwing axes, darts or shuriken from corpses
- 4KB
- 31
- --
Recoverable Ammo and Throwing Weapons
Modified nw_c2_default6 script to allow recovery of arrows, bolts, throwing axes, darts or shuriken from corpses
-
This system can help you use mounts for PCs and DMs in the NWN2 game environment.
-
Storm of Zehir trade system demo and documentation
This is a demo module implementing the Storm of Zehir trade system, as well as documentation for it since I was never able to find documentation of the system. The documentation also shows how to modify the trade system, as shown in the demo module.
- 4.0MB
- 12
- --
Storm of Zehir trade system demo and documentation
This is a demo module implementing the Storm of Zehir trade system, as well as documentation for it since I was never able to find documentation of the system. The documentation also shows how to modify the trade system, as shown in the demo module.
-
The script for the Fearsome Roster feats in NWN2 Storm of Zehir does not match the ingame description. This fixes that by adjusting the script to match.
- 10KB
- 10
- --
The script for the Fearsome Roster feats in NWN2 Storm of Zehir does not match the ingame description. This fixes that by adjusting the script to match.
-
Hate multiplayer? Now there\'s a mod for that :)
-
General Stronghold is a skeleton framework for builders to turn into Strongholds for players a la Crossroads Keep in the OC.
- 13.8MB
- 9
- --
General Stronghold is a skeleton framework for builders to turn into Strongholds for players a la Crossroads Keep in the OC.
-
Creature scripts for the hydra model
-
Flexible, easy to use ai for generic commoners.
-
Script OnEquip - Gender Specific Clothing
A set of scripts to make the items male or female only. This will un-equip the item if the PC is not of the right gender. Included in the text file are the 2 sripts, and the instructions.
- 1KB
- 6
- --
Script OnEquip - Gender Specific Clothing
A set of scripts to make the items male or female only. This will un-equip the item if the PC is not of the right gender. Included in the text file are the 2 sripts, and the instructions.
-
Return-On-Hit Throwing Weapons
A tag-based OnHit script that causes throwing weapons (or ammo) to return on a successful hit.
- 4KB
- 6
- --
Return-On-Hit Throwing Weapons
A tag-based OnHit script that causes throwing weapons (or ammo) to return on a successful hit.
-
Baldurs Gate Style Cursed Item Scripts
Tag-based scripts to emulate Baldur\'s Gate style cursed items (equippable when unidentified)
- 64KB
- 5
- --
Baldurs Gate Style Cursed Item Scripts
Tag-based scripts to emulate Baldur\'s Gate style cursed items (equippable when unidentified)
-
This module is a quick sandbox demonstration of the improved tactical AI for my upcoming rebuild of \'The Last of the Danaan\'.
- 6KB
- 4
- --
This module is a quick sandbox demonstration of the improved tactical AI for my upcoming rebuild of \'The Last of the Danaan\'.
-
Unique Weapon Property Scripts
A selection of scripts and weapon blueprints for various unique weapon attributes
- 2KB
- 3
- --
Unique Weapon Property Scripts
A selection of scripts and weapon blueprints for various unique weapon attributes
-
Adds a variety of swarms to be used to challenge and kill players. This resource includes blueprints, scripts, VFX and 2da files to implement swarms in your campaign
- 41KB
- 3
- --
Adds a variety of swarms to be used to challenge and kill players. This resource includes blueprints, scripts, VFX and 2da files to implement swarms in your campaign
-
This is an generic, flexible foraging system that is backwards compatible with wyrin\'s foraging system (http://nwvault.ign.com/View.php?view=NWN2Scripts.Detail&id=225). It uses the same script name, so it can be retrofit to any module that uses his system with no additional work, or used as an override by a player. I haven\'t tested PW use, as I d
- 4KB
- 2
- --
This is an generic, flexible foraging system that is backwards compatible with wyrin\'s foraging system (http://nwvault.ign.com/View.php?view=NWN2Scripts.Detail&id=225). It uses the same script name, so it can be retrofit to any module that uses his system with no additional work, or used as an override by a player. I haven\'t tested PW use, as I d
-
Rewrite of the Markshire Climbing system (http://nwvault.ign.com/View.php?view=nwn2scripts.detail&id=103) into a jumping system.
- 1.1MB
- 2
- --
Rewrite of the Markshire Climbing system (http://nwvault.ign.com/View.php?view=nwn2scripts.detail&id=103) into a jumping system.