A DMFI friendly, single player remake of module I7, for players level 5-7. A strangely delivered advertisement draws the characters to an odd sage named Demetrios. He needs a rare component to create a new but desperately needed potion.
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A strangely delivered advertisement has led you to a sage named Demetrios. He needs a rare component to complete a desperately needed potion. The journy to retrieve it will take you through a large, unexplored swamp to a ruined keep, the former headquarters of a vile cult that once claimed the lives of many innocent youths. You cautiously accept the mission. But who knows what monsters lurk in the vast marsh? Are the old ruins occupied, perhaps by things even more dangerous than the previousl residents? Beware, for the eerie green light shining upward from the central tower, the beacon that guides your way, may attract others as well. To succeed, you must penetrate the keep and find a unique Black Flame worshipped by the old cult. Could those evil ones be lurking about still? You will know soon... To solve the mysteries of Baltron's Beacon, you must excel in handling wilderness, building ruins, dungeons, traps, puzzels, and monsters.