Neverwinter Nights 2

Path of Evil bug reports (spoilers obviously) (28 comments)

  1. stylesrj
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    Was this ever playtested when it came out years ago? Because I think it's a serious oversight that you can't complete the first act if you don't play it in a specific order and don't do something stupid like go exploring in the sewers and missing the trigger that gets you your final reward...

    And now I don't know where I am to go... especially since the bossman is dead because I got the sword and I was told to kill them without clearing the other quest first...
  2. Diletante
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    More and more bugs. I gave up playing it by now, unless you *really* fix the bugs. Here's what else:
     
    • Mutasin never speaks to me. The sorcerer by the pasha never changes his lines, all he does is trade words with Carcarin.

     
    • Is the staff given by the Wisp (Talak, if I'm not mistaken) supposed to let you talk to the Wisp in the sewers? Because if yes, then the entire questline is made to be broken. The reason is simple; usually chances are you'd find that place when tracking the hybrids, but then that wisp will attack you (and be pulverized). The staff is given only after you complete all the quests from the Wisp, and chances are, no one will be done with it all prior to being given the hybrid tracking quest.

     
    • By the way, the strange device in there does nothing. If it was supposed to be interactive only with the wisp alive, then the path is, like I said, usually broken, for the aforementioned reason. If the wisp there is not required, then the device is purely not working.

     
    • The path to the Underdark by the Temple of Old Night is completely broken. First, the key the drow gives does not work. Kvas can open the door, tho, but it has no path from there, it's a dead end. (at this point I gave up playing, it really pissed me off)

  3. Diletante
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    Got the "remaster" version, and I'm having this bug: at the desert, when on the mission to find the Scirocco scimitar, there is a cave (bet is the one I just HAVE to enter for the quest) if I try to enter on it, my whole party becomes invisible. Stays this way until I enter any other zone.
     
    Also some other bugs I experienced:
    -If you kill the "disbanders" before quest is given, and dont pick the option "I already found them, they're dead" and instead pick any other answer, then she gives the "optional quests" and never recognizes this quest as done and you can't proceed. Even doing the 3 optional, returning to the house where the disbanders were hiding, etc, nothing will change her dialog and proceed.
     
    -On the quest in which you have to acquire a desert scorpion antidote, if you claim you don't have the 500 to buy it, then he never offer the antidote again. Also, if this happens and you pickpocket the antidote (or right-click and kill the guy and pick the antidote from his corpse) when you return to the pasha his dialog will be the same as when you first meet him.
  4. VicBoss1970
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    im stuck on the skirmish mission for sciecen i have went to the ware house and killed everyone and searched every room and it wont let me finish it
  5. parklis2
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    Whenever I start a new game I spawn in the sewers after the intro video, my journal is empty and the chat window is empty (besides the usual "You are now in a full PVP area")
    I'm playing the remaster version by the way
  6. BrahmaNada
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    Great great campaign!
     
    I think I have encountered two quite serious bugs.
     
    The first one is in Intisar. As soon as I traveled there I had some elementals mop the floor with my party. I returned to "Al-gjsahdhoodhsajhdkj" to restock and prepare my party better. I realized there was no way to turn back to Intisar to get the crown piece. The tracker didn't have that dialog, no area transition in the desert, nothing. I wouldn't even know about the crown piece being there, if my next save wasn't suddenly corrupted, having to reload from intisar and giving another go at the ruins before leaving the area. Was there another way to go to Intisar for a second time and I missed it or is this a bug?
     
    The second one, which I need help with, is this: (I am going to write it as I experienced it!)
     
    Somehow I ended up in Ekkathys after having explored almost all of the map. After some time I realized that's where the stronghold is and I go for it. The moment I first entered there is a guy that I don't remember seeing before, dying and telling me some adventurers hurt him. What adventurers? Why do I care?! I follow the adventurers, I subsequently kill them and the game ends. Who were those guys?! What was the crown? I haven't even reforged it yet! :-D ( I think that somehow this was supposed to happen later in the game progression and not the first time you enter it)
     
    In my confusion I load my last save and turn back to the stronghold via the inn. Now there is a blank journal entry. No one around town recognizes that I own the stronghold and I can't interact with anyone about the stronghold (to buy slaves etc.). I reloaded the same saved game, there are now two blank journal entries and everyone still tells me "you need a stronghold".
     
    It was an amazing game so far I would really like to finish it by developing the stronghold! What can I do?
     
    PS. I have read the reasons for not having a walkthrough but I would politely suggest that one is created. It has been some years since the game was first released and I would really like to see what I have missed - what the full potential of this campaign is!
  7. enricopintos
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    Well sorry to bother... it just solved itself... 

    I walk around the sewers for a while and while passing along a chest the quest completed (without grabbing the sword) and "More than Useful" started.

    Thanks anyway 
  8. enricopintos
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    Hi, first of all. I'm enjoying your mod. Congrats!
    Now... about the bugs, I got stuck in the seccond in comand quest. 
    I tried this:
    Open the console (via pressing the ~ key
    Type "DebugMode 1" without the quotes to enable debug mode
    Type "rs ga_journal("final_fighter", 1, 1, 0, 1)" without quotes if you do not have the sward from the sewers yet. She will talk to you as if you've been asked to start the quest.
    Type "rs ga_journal("final_fighter", 11, 1, 0, 1)" without quotes if you have the sward from the sewers yet.
    Type "rs ga_journal("gang_warfare", 11, 1, 0, 1)" without quotes if you have not completed the gang warfare quest.
    Type "giveitem key_fighter 1" if Tsadevi did not give you the key. It might be "giveitem [key_fighter] 1" I forget the exact command.
    Type "DebugMode 0" to turn off the debug mode
    Close the console via the ~ key. 

    But I couldn't open the chests (using giveitem) nor got any different dialog from Tsadevi regarding the quest (when used 11,1,0,1). 

    Am I doing something wrong or is there any other way to fix this?

    Thanks!

  9. virgo47
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    Clicking on the eastern "Jungles of Chult" takes you to the Cloven Mountains.
    1. Yinepuhotep
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      This bug is still here in v. 1.24a
  10. Yinepuhotep
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    Temple and guard tower still bugged. No matter how many times you talk to Sia, and how much gold and slaves you spend, they never get built.